Operation Walk in the Park @ Blue Hole January 30th

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mives
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Operation Walk in the Park @ Blue Hole January 30th

Post by mives » Tue Jan 19, 2016 11:39 am

Blue Hole - Burbage Avenue Warrenville, SC 29851
Saturday, January 30th
Field Fee: $15
Directions: https://www.google.com/maps/dir/33.5156 ... a=!3m1!1e3

AOSC Waiver download (Must have parent or guardian signature if under 18):
http://aoscinfo.weebly.com/uploads/4/7/ ... waiver.pdf

The Global News Network has sent a reporter into the field. Command has provided a technical for his transportation, call sign WRANGLER. Utilizing a Infantry Fighting Vehicle, call sign BLACK MAMBA, to provide escort; US forces must execute missions and protect the civilian asset simultaneously. The terrain out here won't make it easy.

US Forces: Tan Based Camo
Insurgency: Green Based Camo

All AOSC Rules apply as found here: http://www.aosc.us/forums/viewtopic.php?f=8&t=5236

Rule Exceptions:
- All players will carry medical bandages (provided before game start).
- Bandages must be carried in a pouch or pocket.
- Wounded players must kneel, sit, lay down, or otherwise stay out of the line of fire.
- To be healed, an alive player must approach the wounded player, ask the location of, and retrieve the WOUNDED player's bandage and use it to heal the player.
- To heal a player, a Bandage is tied on the arm between the elbow and the shoulder in the same way you tie your shoe laces.
- This means that YOUR bandages will be used when YOU are wounded.

Admin use only pyrotechnics may be used during the game.
- Ear protection will NOT be necessary.
- If you are near to the explosion, you are to count yourself as "hit" and wounded.

Vehicles will be used in game. If you have any weapons (anti-tank) that you want to use against these, you MUST have it inspected and approved by an admin prior to game on.

REMINDER: PLAYERS ARE TO KEEP 10 FEET DISTANCE FROM ALL VEHICLES WITH THE ENGINE RUNNING. The only exception is to dismount or mount the vehicle with verbal or visual consent of the driver.

Schedule of events
8:00 AM - Chrono and Registration open
9:45 AM - Mandatory Safety briefing and game briefing
10:00 AM - Move to starting locations
10:30 AM - Convoy rolls out for Phase 1
12:00 PM - End Phase 1 for lunch break
1:30 PM - Move to starting locations
2:00 PM - Convoy rolls out for Phase 2

Phase 1
US Mission: Escort reporter to points of interest as determined by the reporter.
Intent: Utilize IFV to provide fire support for dismounted infantry in the likely event of enemy infantry contact. Utilize main MSR to travel across AO. Stop and secure areas as reporter sees fit. Return to base.

Insurgency Mission: Destroy US Forces and capture reporter.

Phase 2
US Mission: Search and destroy ammunition cache at three different locations within AO.
Intent: Utilize IFV to provide fire support for dismounted infantry in the imminent event of enemy infantry contact. Utilize main MSR to travel to ALPHA, BRAVO, and CHARLIE Search Grid locations. No hard road surface available for armored vehicle support on approach to CHARLIE Search Grid. After successfully finding and destroying a supply cache in each of the three locations, return to base.

Insurgency Mission: Defend caches, destroy US Forces, and capture reporter.

When a US Forces player is hit:
3 minute bleed out.
or healed by any player twice.
After 3 hit or bleed out, return to respawn admin down the road behind the convoy.

When an Insurgency player is hit:
3 minute bleed out.
or healed by any player twice.
After 3 hit or bleed out, move to respawn admin up the road in front of the convoy.
"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country."

-General George S. Patton

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