Crisis in Dunundistan IV - SQA - 9/24/2016

Information about past games.
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Dominum
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Joined: Mon Sep 28, 2009 10:14 am
Location: Swansea, SC

Crisis in Dunundistan IV - SQA - 9/24/2016

Post by Dominum » Thu Jun 23, 2016 1:57 pm

Field Info:
SQA
1205 Founders Road, Lexington, SC 29073
SQA, 1205 Founders Road, Lexington, SC 29073
Portajohn on site; debit and credit cards accepted; field rental guns $20-$30 plus equal deposit; field sells: snacks, drinks, BBs, guns (both new and used), green gas, and much, much more; potable water provided to fill containers
The field owner REQUIRES all players to wear FULL SEAL eye protection, period. DO NOT attempt to wear shooting glasses or any other form of eye protection that is not fully sealed around all seams at this field. The field owner will be removing any players caught violating this rule. Mesh is allowed

Date:
Saturday, September 24th, 2016

Itinerary:
0800: Registration and Chrono Open (Field fee is $20 [$5 Military Discount with ID])
0915: Safety Briefing begins
0945: Game Start
12:30 Lunch Break
13:30 Game Resumes
17:30: Game End

Backstory:
It's been more than three and a half years since we've heard anything from the tiny war torn nation of Dunundistan. Here's a brief recap: Dunundistani government forces attempted to retake the capitol city of Rilarilabad and were beaten back by the rebels while taking severe casualties, though they did manage to get Prime Minister Tweddle evacuated safely. With control of the capitol and having forced the governments armies into surrounding villages and hinterland, the rebels were demanding to be recognized as the legitimate rulers of Dunundistan. Most nations refused, citing their terrorist activities against the civilian population prior to the war, and their current retribution against civilian supporters of the government. Prime Minister Tweddle officially requested a UN task force be sent under US command to assist him in regaining control of the majority of his country. Citing the massacres of civilians and other civil rights violations by the rebel forces in control of most of the nation, as well as their serious destabilizing influence in the region, the US and the UN agreed to the request and a task force was sent. Before they attempted to retake Rilarilabad, the task force had to first clear out one of the major rebel strong points in the Durkdurka mountains east of the capitol. A major confrontation transpired in the wilderness, and the outcome determined the future of Dunundistan. The rebel forces prevailed and established their own government... but once again the central government is nearing collapse as tribal warlords lead another rebellion. Will you fight to maintain the status quo of a 'peaceful' Dunundistan, or to establish a new ruling party at the end of a gun?

Scenario:
Bravo: Independent Dunundistani Rebels
CO: OPEN
XO: OPEN
Alpha: Pro Dunundistani Government Forces
CO: OPEN
XO: OPEN

Each faction will have at least one permanent respawn, with capturable respawns available as well. There are essentially two portions of the objective structure: Faction objectives will be issued to your CO and will normally focus on the control of territory; Throughout the game, special missions will be assigned directly to squads by the Admin and will consist of whatever parameters are set in the mission brief. Maps will be provided along with the location of respawns and objectives on game day.

Rules:
-Stay hydrated!
-Medic bandages provided, max two consecutive heals, all friendlies are medics
-Mandatory three minute bleed out
-Bravo has odd channels, Alpha has even (as always, no going on enemy channels)
-Deadrags required
-All AOSC rules apply
-Bring a radio or you won't know what is going on
-Dress for one faction or the other per the rules, you mix faction camo, you don't play (Black with green is NOT OK, etc.)
-Bring a change in case of unbalanced faction numbers
-Channel 1 is for admin, call me on channel 1 if you have any problems or questions at any time
-Stay hydrated!
-I highly recommend bringing a sidearm with no MED so you can clear buildings
-If you show up after we have begun play, check in at the registration desk. It is NOT OK for you to take the field without having registered and chronographed first
-You need to be IN LINE for Chrono and Registration BEFORE 0900
PRincess and jsts ghost CERTIFIED "Tier 1 Operator"
[align=center]Image[/align]
[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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