Dune Buggy

If it's not airsoft related, then put it here.
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Ghost141
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Dune Buggy

Post by Ghost141 » Sat Jul 27, 2013 5:39 pm

What do y'all guys think about this if I build it for Airsoft.

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Felix
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Re: Dune Buggy

Post by Felix » Sat Jul 27, 2013 6:29 pm

Open.

Easy to shoot anyone inside.
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Re: Dune Buggy

Post by 2nd Ranger » Sat Jul 27, 2013 7:02 pm

Felix wrote:Open.

Easy to shoot anyone inside.
And that is exactly why he should build it. It would make it more fair. It was not meant to be a "tank" ahem I mean over-glorifed golf cart.

I like the idea and say go for it.

Ghost141
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Re: Dune Buggy

Post by Ghost141 » Sat Jul 27, 2013 7:03 pm

Ik that. Its why I'll fabricate it to were it want be open
Operation Detachment Alpha - 3871[

Vet of
Red Fox 03/02/2013
SQA: Mission: DOUBLE CROSS 03/16/2013
Blackwater 04/06/2013
TDC2: SC vs GA 04/27/2013- 04/28/2013
Op: Comet Drop 07/18/2013

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Re: Dune Buggy

Post by SteevoLS » Sun Jul 28, 2013 8:09 pm

Personally I think that enclosed vehicles that require nerf rockets to disable are lame. In real life a rifle can disable a vehicle as simply as shooting the driver THROUGH the glass/sheet metal. I would love to see a dune buggy with a mounted gun, but it would be easier to integrate into any game if anyone could disable it via regular guns.

Hence, my Jeep will be making appearances as a technical with the roof removed, doors off, and windshield folded down.
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Ghost141
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Re: Dune Buggy

Post by Ghost141 » Sun Jul 28, 2013 8:40 pm

Then I shall be the first to allow BBS to take us out with open vehicle
Operation Detachment Alpha - 3871[

Vet of
Red Fox 03/02/2013
SQA: Mission: DOUBLE CROSS 03/16/2013
Blackwater 04/06/2013
TDC2: SC vs GA 04/27/2013- 04/28/2013
Op: Comet Drop 07/18/2013

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Re: Dune Buggy

Post by Avenger » Mon Jul 29, 2013 1:35 pm

Avenger official seal of approval goes *here*
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