The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

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atl
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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by atl » Tue Aug 12, 2014 7:35 pm

RaoulDuke wrote:Can we have semi only rules for all except saw's?
I wouldn't mind this rule or mag/ammo restrictions to keep it more realistic, like op24 rules. Just my opinion
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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by Skywalker » Tue Aug 12, 2014 9:35 pm

C Taylor wrote:As much as I LOVE the entire field of red fox for 2 days, I know myself and other gamecock players won't be in attendance due to it conflicting with the SC vs. Missouri home game that day. Anyone that knows about SC football remembers how close the game was last year and how important and big of a game it is.

Although I will say to people thinking about going, it is well worth it
What is SC is having the worst season ever and going to the games is just depressing?
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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by captainkirk05 » Mon Sep 01, 2014 6:07 pm

So am I understanding correctly that we will get to play the bulk of the fields at Redfox at once, kind of like an Airfarm experience, and not be doing the usual field hopping as scenarios change?

I'm happy to see the new medic rules being implemented, this has me excited.

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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by Mr. Marauder » Mon Sep 01, 2014 8:29 pm

captainkirk05 wrote:So am I understanding correctly that we will get to play the bulk of the fields at Redfox at once, kind of like an Airfarm experience, and not be doing the usual field hopping as scenarios change?
You are correct. We will be using the majority of Redfox at once.
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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by Coopraider » Wed Sep 03, 2014 2:36 pm

Ok this might be a stupid question but i ordered a army of two mask but will i be able to use it?

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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by Star_folder » Wed Sep 03, 2014 8:50 pm

Coopraider wrote:Ok this might be a stupid question but i ordered a army of two mask but will i be able to use it?
If it has proper eye seal, then yes, you can use it.
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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by BigMan23 » Fri Sep 05, 2014 7:04 pm

Any chance a map with CP's and whatnot will be posted?

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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by Mr. Marauder » Sat Sep 06, 2014 2:07 pm

All those that pre-register receive a player pack including:
Full color map
Event patch
Raffle ticket

Event patches are limited and guaranteed for those that pre-register.

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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by Villid » Sat Sep 06, 2014 4:18 pm

Different "one day only" registration fee?
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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by jsts ghost » Sun Sep 07, 2014 7:54 pm

I am good to go. Just paid via PayPal. See you all there!!!
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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by specter » Mon Sep 08, 2014 7:13 am

Will AT launchers also be able to kill buildings?
>Implying I'm not going to just shoot you in the face

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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by Mr. Marauder » Wed Sep 10, 2014 10:50 am

Villid wrote:Different "one day only" registration fee?
Unfortunately there is no single day price.
specter wrote:Will AT launchers also be able to kill buildings?
After some discussion we have decided to allow AT to kill buildings, but the rules follow that of Thunder B's.

Single story buildings are taken out, multiple story buildings require a hit to a floor to take out the players on that floor. Often, as players do not know which floor the rocket has hit, the AT player who fired must don a deadrag and go inform them. Admins will do this if they are nearby and see the rocket hit.
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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by specter » Wed Sep 10, 2014 12:21 pm

specter wrote:Will AT launchers also be able to kill buildings?
After some discussion we have decided to allow AT to kill buildings, but the rules follow that of Thunder B's.

Single story buildings are taken out, multiple story buildings require a hit to a floor to take out the players on that floor. Often, as players do not know which floor the rocket has hit, the AT player who fired must don a deadrag and go inform them. Admins will do this if they are nearby and see the rocket hit.[/quote]
Sweet. Thanks for the info.
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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by Coopraider » Fri Sep 12, 2014 3:33 pm

Im good to go:)

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Re: The AOSC 5th Anniversary Game Sept 27-28th @ Redfox

Post by captainkirk05 » Sat Sep 13, 2014 12:49 am

I don't know how many players are going to show, but I assume more than normal for this game. Is there anything we can get going here to see how many people are going to choose alpha or bravo, to help people choose the appropriate camo to help balance the teams?

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