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Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Wed May 22, 2013 12:21 pm
by EndGame410
The waiver links appear to not be functioning. Am I missing them, or is there someplace else I can get them?

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Wed May 22, 2013 4:49 pm
by idiot88
marpat96 wrote: ......
Echo 1 is actually an active player, he just trolls on here, but is actually a good guy to talk to.
Don't ruin his reputation. He works hard for it. ;)

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Wed May 22, 2013 4:53 pm
by Dominum
Links in the OP are fixed now.

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 7:34 am
by CLERIC
I know this a little late but,......anything you guys want to see at this game , as far as game play ? Or anything you just don't want to see? I want this to be for you the players and to have lots of fun !!!!!

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 9:20 am
by ibeezthecapn
CLERIC wrote:I know this a little late but,......anything you guys want to see at this game , as far as game play ? Or anything you just don't want to see? I want this to be for you the players and to have lots of fun !!!!!
cookies

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 9:51 am
by Dominum
From what I gather, this game is set up to focus combat in specific areas of this large field, with simple straightforward objectives for most players, and some possible side objectives for small groups. Not too much walking in the heat, concentrated engagments and not too much for players to keep track of. Sounds like what people want, and should be a lot of fun. I guess the only reccomendation I would make is not having assigned medics, because this isn't a MilSim game, and due to the date and heat I doubt we'll have more than 50-70 players.

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 10:03 am
by marpat96
Place your bets now men, I'm saying 65-70 show up. Although 52 is also likely.

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 11:21 am
by SQAirsoft
Thought I had posted it here, but I see I only posted it on Facebook....
Flash/bring a current Military ID card and receive $5 off the field fee (yes, immediate dependents, also).

Hoss & Gerb will have HPA air available.

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 11:51 am
by Iam_Hoss
CLERIC wrote:I know this a little late but,......anything you guys want to see at this game , as far as game play ? Or anything you just don't want to see? I want this to be for you the players and to have lots of fun !!!!!


Hmmmm........I think lots of concentrated play in areas that have not been played on recently and the use of side missions/objectives.


Also as mentioned before we will be providing HPA refills.

PRICE:
$3 a fill
$6 unlimited fills that day

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 4:06 pm
by stuckmojo
Dominum wrote:From what I gather, this game is set up to focus combat in specific areas of this large field, with simple straightforward objectives for most players, and some possible side objectives for small groups. Not too much walking in the heat, concentrated engagments and not too much for players to keep track of. Sounds like what people want, and should be a lot of fun. I guess the only reccomendation I would make is not having assigned medics, because this isn't a MilSim game, and due to the date and heat I doubt we'll have more than 50-70 players.


while you do have a point about the heat and medics dom i think there should be assigned medics...its makes the game more challenging for the players and also more difficult for the attacking and defending teams. now what im about to say is in no way derogatory towards the aosc or any staff but one of the reasons me and red have been playing so much out of state is we are bored of the same ole same ole in the aosc games. i do understand that we have been playing airsoft for 5 plus years but it would be nice to see games that are more challenging for the players. change things up a bit and come up with new and creative ways to make thing more challenging for at least the older more seasoned players.


@cleric: it would be cool for the team sub objectives to provide gps coordinates. plenty of players have smart phones and it adds realism to the game and makes it more fun but this is just my humble opion

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 6:22 pm
by Felix
stuckmojo wrote:

while you do have a point about the heat and medics dom i think there should be assigned medics...its makes the game more challenging for the players and also more difficult for the attacking and defending teams. now what im about to say is in no way derogatory towards the aosc or any staff but one of the reasons me and red have been playing so much out of state is we are bored of the same ole same ole in the aosc games. i do understand that we have been playing airsoft for 5 plus years but it would be nice to see games that are more challenging for the players. change things up a bit and come up with new and creative ways to make thing more challenging for at least the older more seasoned players.


@cleric: it would be cool for the team sub objectives to provide gps coordinates. plenty of players have smart phones and it adds realism to the game and makes it more fun but this is just my humble opion
GPS coordinates would be horrible, because who in their right mind would carry their Cry-Phone 5 out on the field with them??

Medics dont make or break a same ol same ol game type. Nor have all the games been same ol same ol... Actually, the games have been TOO out there in recents!

Bottom line was said by Chapter V best. Go play your games with venues that are yet to be pissed at you. I won't be playing a Mojo game again.

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 6:32 pm
by thebutnugget
I will be attending this game, to rape newbs and such

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 6:53 pm
by SteevoLS
Don't make me break out the banhammer kiddos.

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 7:40 pm
by CLERIC
Felix wrote:
stuckmojo wrote:

while you do have a point about the heat and medics dom i think there should be assigned medics...its makes the game more challenging for the players and also more difficult for the attacking and defending teams. now what im about to say is in no way derogatory towards the aosc or any staff but one of the reasons me and red have been playing so much out of state is we are bored of the same ole same ole in the aosc games. i do understand that we have been playing airsoft for 5 plus years but it would be nice to see games that are more challenging for the players. change things up a bit and come up with new and creative ways to make thing more challenging for at least the older more seasoned players.


@cleric: it would be cool for the team sub objectives to provide gps coordinates. plenty of players have smart phones and it adds realism to the game and makes it more fun but this is just my humble opion
GPS coordinates would be horrible, because who in their right mind would carry their Cry-Phone 5 out on the field with them??

Medics dont make or break a same ol same ol game type. Nor have all the games been same ol same ol... Actually, the games have been TOO out there in recents!

Bottom line was said by Chapter V best. Go play your games with venues that are yet to be pissed at you. I won't be playing a Mojo game again.


Not to harp on what Felix said , but in the past 6 months , games have become more and more complex and with lots of plots twist and different stories lines. So much that some of the players are wanting to go back to the basics. The Key to all of this is finding a happy balance in the middle. A little of both.

And spew that crap some where else . That is not the reason you have been playing out of state.

Re: HUNGER GAMES STYLE- SQA-MAY 25TH

Posted: Thu May 23, 2013 7:58 pm
by Felix
Youre not harping, thats exactly what I meant, said better.