New Game Theme/OP

The this and that of airsoft.
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Task Force 843
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F.N.G.
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Joined: Sun Jul 01, 2012 6:35 am

New Game Theme/OP

Post by Task Force 843 » Tue May 21, 2013 6:59 pm

Operation: Cold World

Storyline: Following the fall of the economy in the US, and with the threat of war looming from North Korea, it wasn’t a surprise when the missiles were launched, and then suddenly when the US retaliated and launched their own nuclear missiles back they were dealing with the allies of the North Korea. The war was long, and in this war many counties fell including the US, and other world super powers. Though while the government here is weak under their hold they still have what’s left of the US Army, set up in bases that are placed around the area. But since the war the civilians have armed themselves, and in that group another group has risen to power as well full of brutes, and other ex-soldiers and civilians looking to survive at any means necessary. Another month has passed and finally the US government is reduced to nothing, the commander of Outpost Echo has rallied his men to follow him in their fight to survive, and stay with him. The civilians coming together as a town to help each other survive, and the Raiders now pulling themselves together to cause damage, establish power, and ensure their survival.
Here where food is scarce, it has become the new currency of the land, after all even here were law enforcement is nothing there is no one to protect you. Civilians lost their trust in the military a long time ago, and most of the unwanted and more dangerous civilians joining The Raiders, you never know if the person beside you is friend or foe. Oh yes, spies are common here, for all sides.

These three teams are as followed. US ARMY, CIVILIANS, and THE RAIDERS.
Each team will follow basic plans, each time must, attack, defend, raid, capture.
Points system starts out with every team starting at 4,000 unites of food. This operation was designed to have multiple objectives. Each hour for this operation each time will lose 100 unites of food for natural consumption. Given this is based off a 8-hour OP. The normal food lost is just 800 Unites, over the entire game.
Objectives:
 Capture An Enemy Strong Hold
• Winning Team
• Reward: 500 Unites of food.
 If team holds 3 or more strong holds natural consumption per hour is dropped by 25.
• Losing Team
• Loses 500 Unites of Food
 Teams natural consumption per hour is raised by 25


 Capture an Enemy Commander
• Capturing Team
• Reward: 650 Unites of Food
 Team will hold commander for a maximum of 30 minutes
 If commander is not rescued within 30 minutes, capturing team gains an extra 100 unites of food.
• Losing Team
• Loses 650 Unites of Food
 If team is able to recover the leader within 30 minutes of capture 300 unites of food are rewarded
 If team fails to recover the leader within 30 minutes of capture they lose another 100 unites of food
This is just alittle of my idea for this OP. Give me some feedback guys and I’ll be sure to give more information later and maybe make this OP official!
-Get On My Level

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