Milsim Zombie game?
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Re: Milsim Zombie game?
Oh yea, and silly string would definately be the zombie goo.
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Re: Milsim Zombie game?
I actually REALLY like that idea!MetalWarrior wrote: Oh yea, and silly string would definately be the zombie goo.
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Re: Milsim Zombie game?
You can bet I'm signing up as soon as I'm able!
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Re: Milsim Zombie game?
Put me down as a zombie, just give me free food and drink and some silly string and I'll be good to go all night . I'd love to be a survivor too, but the demand will be so high I'll just wait until the second or third one you do.
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Re: Milsim Zombie game?
I am trying to find out my schedule for the fall. I'll probably hold them when I have fall break, two weekends in a row. As soon as I have a date I will go to the field owners and try to get Welford and Hanger 13. At that point, the op's will be officially announced.Dominum wrote: Put me down as a zombie, just give me free food and drink and some silly string and I'll be good to go all night . I'd love to be a survivor too, but the demand will be so high I'll just wait until the second or third one you do.
And Dom, I would love to have you out. The reason I want to pay my zombies though is so they are obligated to stay the entire night to do their job. While I would love volunteers, letting me pay you would make it easier on my part. Ha!
Last edited by splatmaster on Wed Jul 28, 2010 10:53 am, edited 1 time in total.
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Re: Milsim Zombie game?
In that case, I will take the money too! . Garrett is the contact man to get Hangar 18, and Cannttype or Godseagle are the best ways to get in contact with Welford.
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[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
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Re: Milsim Zombie game?
Well, the wheels are in motion. Trying to reserve Hangar 18 for october 29/30 and welford for nov 5/6. Sounds alright?
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Re: Milsim Zombie game?
Our guys are still up for it for sure.
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Re: Milsim Zombie game?
Talk to Garrett Splat, he handles the majority of scheduling.
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[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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Re: Milsim Zombie game?
Sign me up for being a Z0MB3H!!!! T3H H0RD3 SH@LL RUL3!!!!
Last edited by Anonymous on Sat Aug 14, 2010 5:21 pm, edited 1 time in total.
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Re: Milsim Zombie game?
Already done.Dominum wrote: Talk to Garrett Splat, he handles the majority of scheduling.
Right now it the game is prepay only. Cost will be $50 if paid in full, or $60 with a $20 holding deposit prepaid.
Realize the cost is so you can have zombies who actually feel like zombies. Since they are getting paid, the entire game is about making you the human have more fun.
Also, if you zombie one game, the other is half off to be a human.
I'm like the internet version of that awesome uncle you always thought did drugs but could never prove.
Re: Milsim Zombie game?
Still down for being a Zombie. Just tell me what you want me to do .
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[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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Re: Milsim Zombie game?
As soon as I have confirmation from one field or the other, planning will begin in earnest.
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Re: Milsim Zombie game?
Same here, also just talked with the owner. He said he will call me around 10am with an answer. His only hold back at this point is it being dark, and people getting hurt.Dominum wrote: Still down for being a Zombie. Just tell me what you want me to do .
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Re: Milsim Zombie game?
That would be a problem in a regular game, but this one would have plenty of lanterns and lights for the humans, and the zombies would usually never travel at faster than a walk. Full face would also be required of the zombies.
Since there won't be constant fast motion around the field, it really would not pose a serious danger. And if the humans were moving around, they will have flashlights to aid them. The danger is really minimul compared to a normal night game.
Since there won't be constant fast motion around the field, it really would not pose a serious danger. And if the humans were moving around, they will have flashlights to aid them. The danger is really minimul compared to a normal night game.
I'm like the internet version of that awesome uncle you always thought did drugs but could never prove.