Triggertyme March 27th

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SteevoLS
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Re: Triggertyme March 27th

Post by SteevoLS » Tue Mar 30, 2010 1:04 pm

Before anyone else posts here, consider this:

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There's no kill switch on awesome!

Scarcraig
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Re: Triggertyme March 27th

Post by Scarcraig » Tue Mar 30, 2010 1:05 pm

From what we was told at beginning of the day we had the field to the woods area. The tower where we played all morning was where we came from to the back side of your unmarked spawn. We saw 3 guys comming from the right with kill rags about 5 people to left standing in half circle looking towards battle. Yes we don't know the area well or what pizza hut is. Some of us aren't trigger ttyme experts yet. I have personally been there 2 times. We did not see any kill rags on the 5 we fired at. we was well out of the 25 foot safety kill range. We apologize for shooting you guys in unmarked spawn. There was no way of telling if you guys was alive or dead. After all the cussing went on 1 of the 5 of you said yea it might be a good idea to keep rags on till we leave spawn. Anyway i apologize for that mishap. Maybe some yellow crime tape to mark spawn or something might help out there or a building be used as respawn next event. I'm hoping there is no hard feelings was not on purpose. Also we was not aware that the boundaries changed from what we played in the morning.

GARRETT
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Re: Triggertyme March 27th

Post by GARRETT » Tue Mar 30, 2010 1:58 pm

Stephen is right. No one is dead - YET. No missing teeth, no fights. Things happen during games, that when the adrenaline is pumping can get a little out of hand. But the two major rules of thumb is to learn from your mistakes then move on, and always be courteous to your fellow players. You will be amazed at how much conflict can be avoided by practicing these. Everyone wants to win, but having fun is why we are out there to start with. So have fun gents.
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