COB: TERROR INDIA

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specter
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COB: TERROR INDIA

Post by specter » Sat Mar 03, 2012 4:19 pm

i had to do a biology project so I couldn't make it. since it was one of ninja's games I am correctly assuming it was amazing, as usual. please discuss.
>Implying I'm not going to just shoot you in the face

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Re: COB: TERROR INDIA

Post by atl » Sat Mar 03, 2012 7:11 pm

It was awesome but the last game had a few problems but still fun.
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Re: COB: TERROR INDIA

Post by stuckmojo » Sat Mar 03, 2012 9:22 pm

the game today was awesome as all of ninja's games are. i was really impressed with the play of alpha today and all of the young players. i went to this game with the intent of having some fun and releveing some stress and i had a blast. got to see some old friend i havnt seen in awhile and meet some really cool new players. im really happy about the up and coming players that sc has and it will be fun to watch all of them mature and grow in the sport. good team work on alpha today and it was really nice to see more alpha show up with radios which helped alot.

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Re: COB: TERROR INDIA

Post by GREEN NINJA » Sat Mar 03, 2012 10:19 pm

First of all I want to say big thanks to everyone who came out today even though the weather forcast was crazy last night. Weather turned out awesome no rain, no wind, just a nice partial overcast.

We had over 75 players battling it out in several fast pace objective based games. I was amazed how many young and new guys came out. The overall unity among the teams especially the young guys on alpha was unexpectedly impressive to say the least. It was great to see a small mix of experienced players guide a batch of new players into battle. Pretty intense combat in mile high had adrenaline running on both sides which led to some small butt hurt for a couple. No problems just new guys making new guy mistakes like engagement distance or thinking they can see bbs hitting someone from 200ft away thrOugh thick brush two stories up and getting a lil butt hurt but other than that it was honorable gameplay from both sides, some really good sniping on both sides, and really an overall great fun day of plastic slingin.

Congrats to the player who won the USP pistol at our raffle!

Also Thanks for the props fellas

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Re: COB: TERROR INDIA

Post by brandon » Sun Mar 04, 2012 9:27 am

http://www.youtube.com/watch?v=Ko7u1810tSM

Short video I got of the game. My battery died mid-game and I lost probably half the footage I was in the process of filming but oh well. I had a lot of fun
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Re: COB: TERROR INDIA

Post by specter » Sun Mar 04, 2012 11:00 am

nice video man. it looked great
>Implying I'm not going to just shoot you in the face

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Re: COB: TERROR INDIA

Post by GREEN NINJA » Sun Mar 04, 2012 11:23 am

brandon wrote:http://www.youtube.com/watch?v=Ko7u1810tSM

Short video I got of the game. My battery died mid-game and I lost probably half the footage I was in the process of filming but oh well. I had a lot of fun

Great combat footage. Love seeing gun and helmet cams

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Re: COB: TERROR INDIA

Post by brandon » Mon Mar 05, 2012 1:24 pm

GREEN NINJA wrote:
brandon wrote:http://www.youtube.com/watch?v=Ko7u1810tSM

Short video I got of the game. My battery died mid-game and I lost probably half the footage I was in the process of filming but oh well. I had a lot of fun

Great combat footage. Love seeing gun and helmet cams

Thanks Ninja 8)


I was thinking.. are games always, I wouldn't say unbalanced because tan won more, but uneven numbers wise? I really like my green gear, but I could always start collecting some tan
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Re: COB: TERROR INDIA

Post by GREEN NINJA » Mon Mar 05, 2012 1:50 pm

ThereS a couple of thing to be said about this, and im glad u brought up the subject. Heres how the camo factions typically work out:

Overall typically at ANY average airsoft event in the U.S.you will normally see these things:
1. A few more green than tan since m81 camo is most common and cheapest.
2. Because of #1 you typically see more new and young guys running green faction.
3. Because of #1&2 alot of times tan has less players but generally are older and more experienced
4. And because of #1-3 games general PLAY OUT balanced since this equation seems to be true from my experience:
Tan w/ less players but better equipped n more experince = Green mass numbers and less exp.


With that said, this is pretty general and changes from event to event but TYPICALLY this is correct.
To HELP balance games it would be FANTASTIC if players would bring both faction colors to all events to be able to change to help even things on occasion.

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Re: COB: TERROR INDIA

Post by jsts ghost » Mon Mar 05, 2012 2:33 pm

I just wanted to say that I had a blast. It is always good to get faces with names.
The weather was awesome. And changing in the porta-john sucks. Bravo did a great job of keeping us on our feet. The attack on silveraodo(sp) were those few Bravo on the upper story held us off, wow. Many I have shot with and against, and many new faces to see in the future.
I will have my revenge on the gernadre in the mile high that shot me in my face with his m203. Haha. Great game by Ninja.
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Re: COB: TERROR INDIA

Post by brandon » Mon Mar 05, 2012 4:48 pm

GREEN NINJA wrote:ThereS a couple of thing to be said about this, and im glad u brought up the subject. Heres how the camo factions typically work out:

Overall typically at ANY average airsoft event in the U.S.you will normally see these things:
1. A few more green than tan since m81 camo is most common and cheapest.
2. Because of #1 you typically see more new and young guys running green faction.
3. Because of #1&2 alot of times tan has less players but generally are older and more experienced
4. And because of #1-3 games general PLAY OUT balanced since this equation seems to be true from my experience:
Tan w/ less players but better equipped n more experince = Green mass numbers and less exp.


With that said, this is pretty general and changes from event to event but TYPICALLY this is correct.
To HELP balance games it would be FANTASTIC if players would bring both faction colors to all events to be able to change to help even things on occasion.
That makes sense, tan/contractor look it is!
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Re: COB: TERROR INDIA

Post by jsts ghost » Mon Mar 05, 2012 7:49 pm

GREEN NINJA wrote:ThereS a couple of thing to be said about this, and im glad u brought up the subject. Heres how the camo factions typically work out:

Overall typically at ANY average airsoft event in the U.S.you will normally see these things:
1. A few more green than tan since m81 camo is most common and cheapest.
2. Because of #1 you typically see more new and young guys running green faction.
3. Because of #1&2 alot of times tan has less players but generally are older and more experienced
4. And because of #1-3 games general PLAY OUT balanced since this equation seems to be true from my experience:
Tan w/ less players but better equipped n more experince = Green mass numbers and less exp.


With that said, this is pretty general and changes from event to event but TYPICALLY this is correct.
To HELP balance games it would be FANTASTIC if players would bring both faction colors to all events to be able to change to help even things on occasion.
But when you come in Black (my normal color), and you are told to change in the porta john to greens (which was a trick and a half) because some of the players you play with demand it. Makes no since to bring both to balance it out.
But hell I had a blast. Next time I will come in black and not be tricked in to greens. hahah.
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Re: COB: TERROR INDIA

Post by SteevoLS » Tue Mar 06, 2012 7:37 am

Most of the time black is just used as a balancer so that people wearing black don't have to change. I wasn't at this game and can't really speak for this situation, but don't be afraid to wear black uniforms if you want to.
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Re: COB: TERROR INDIA

Post by jsts ghost » Tue Mar 06, 2012 1:31 pm

I guessed as much but when some of the kids I play against, team USA and mojo said to change, I guess it would be helpful. Haha. But that porta John was not fun.
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Re: COB: TERROR INDIA

Post by SteevoLS » Tue Mar 06, 2012 4:15 pm

Life skill #648: Change in your vehicle!
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