Op Blackwater June 25, 2011 at Triggertyme

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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by Star_folder » Thu Jun 23, 2011 9:05 am

Star_folder wrote:So, I don't think I saw it mentioned, but do the Mercs have an official base yet?
So I take that as a no? Are they just going to be a roaming caravan, riding around the field on camel back?

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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by Arbee » Thu Jun 23, 2011 9:25 am

Come now, give us a little credit! We traded in our camels for an APC months ago!
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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by Rev » Thu Jun 23, 2011 10:04 am

If there were a merc base would it be attack? Maybe they are just hiding it so no one knows about it.
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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by C Taylor » Thu Jun 23, 2011 2:17 pm

I will be there. Its been awhile since ive been to an AOSC game. I got two people with me also that play paintball. So Im going to convert them.

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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by zero179 » Thu Jun 23, 2011 3:14 pm

BlackGhost wrote:
zero179 wrote:
Dominum wrote:***There will be no extra fee for showing up late to this game as long as you are willing to wait until the next break in gameplay to be checked in. You CAN NOT show up and run onto the field without registering and chronographing. You can wait until a break to be checked in if you can't show up on time. Yes, this does mean that not being ready to go (already registered and chronoed) by briefing time will require you to sit out until lunch.
ok i am going to be late but since i still have my blue tag on my gun from last game in april saying i can't shoot anyone within 20 ft of me and have to switch to my side arm do i still have to go through chrono? keep in mind that i have made no upgrades to the gun so everything about it is still the same. but i will be arriving late like around 5 or 5:30ish or if i leave work early it'll be sooner than that...i hope lolz....i'm still looking for rides though...i wanna go so badly^_^ AIRSOFT IS TOTAL EPICNESS!!!!!!!
Be in mind that the heat will allow your gun to shoot better than the last time out in april. 80-100f is a game changer. Up to the ones running the game. I am sure others will testfiy to this. My m4 changes everytime I play from 437 to 378 (big change in spf)
Just something to think about. O0
oh ok bro i never knew that...wow so the gun motor output can change due to heat wow airsoft is epic crazy lol ^_^
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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by SteevoLS » Thu Jun 23, 2011 3:19 pm

You really only see major differences in performance between extreme cold and warm temperatures. Hopups don't work as well in the cold, gearbox shells tend to crack, etc. We never encounter temperatures low enough to see that sort of thing in SC, though. Ghost's FPS changing so much is more likely the result of inconsistent chronographs.
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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by Felix » Thu Jun 23, 2011 4:16 pm

Alright i think i should check this every night not eery other XD missed a lot

YES blackwater is filled, But we are missing like half of what i had planned for due to a lot of different reasons.. SO pm me if youd like. Truthfully you probably wont get on but might as well shoot for them stars right?

I told my guys blakc shirts with black jeans/shorts if your daring enough for it or bluejeans. As simple as that.

ANd @Starfolder, Stephen said it right, all your base are belong to us.
We are i believe set up on the other side of the creek somewhere in all seriousness. And hopefully if the paintball players arnt going at it we will have another respawn like you guys with your camps.

ALSO: Now that we have a smllaer force, i wont be as gung-ho for fighting, but please do remember.. i am going to be as crafty as hell for that 5.2 million ;). Easiest way to win this is just to give me your money. So please do. THANK YOU!

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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by zero179 » Thu Jun 23, 2011 4:55 pm

cool bro and i'm gonna be on alpha this time just the same as last time lolz GO TEAM ALPHA!!!
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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by Star_folder » Thu Jun 23, 2011 4:57 pm

ALPHA RULES!!!!!!!!!!!!

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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by Felix » Thu Jun 23, 2011 5:06 pm

Lapha might be a lil more prepared.. but ill make it interesting XP

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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by zero179 » Thu Jun 23, 2011 5:08 pm

Star_folder wrote:ALPHA RULES!!!!!!!!!!!!
you know it bro lolz
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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by Felix » Thu Jun 23, 2011 5:10 pm

Rev wrote:If there were a merc base would it be attack? Maybe they are just hiding it so no one knows about it.
Hiding.. pshaaa.. i just have it located in a place that I myself found a looooong time ago when i first played and I dont even think Ive told Mojo this XD

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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by zero179 » Thu Jun 23, 2011 5:22 pm

Felix wrote:
Rev wrote:If there were a merc base would it be attack? Maybe they are just hiding it so no one knows about it.
Hiding.. pshaaa.. i just have it located in a place that I myself found a looooong time ago when i first played and I dont even think Ive told Mojo this XD
wow secrets already lolz :-X
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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by Dominum » Thu Jun 23, 2011 5:26 pm

zero179 wrote:
Dominum wrote:***There will be no extra fee for showing up late to this game as long as you are willing to wait until the next break in gameplay to be checked in. You CAN NOT show up and run onto the field without registering and chronographing. You can wait until a break to be checked in if you can't show up on time. Yes, this does mean that not being ready to go (already registered and chronoed) by briefing time will require you to sit out until lunch.
ok i am going to be late but since i still have my blue tag on my gun from last game in april saying i can't shoot anyone within 20 ft of me and have to switch to my side arm do i still have to go through chrono? keep in mind that i have made no upgrades to the gun so everything about it is still the same. but i will be arriving late like around 5 or 5:30ish or if i leave work early it'll be sooner than that...i hope lolz....i'm still looking for rides though...i wanna go so badly^_^ AIRSOFT IS TOTAL EPICNESS!!!!!!!
Everyone always has to chrono everything they're going to field. The Dinner break is from 5-6 though.
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Re: Op Blackwater June 25, 2011 at Triggertyme

Post by zero179 » Thu Jun 23, 2011 6:11 pm

Dominum wrote:
zero179 wrote:
Dominum wrote:***There will be no extra fee for showing up late to this game as long as you are willing to wait until the next break in gameplay to be checked in. You CAN NOT show up and run onto the field without registering and chronographing. You can wait until a break to be checked in if you can't show up on time. Yes, this does mean that not being ready to go (already registered and chronoed) by briefing time will require you to sit out until lunch.
ok i am going to be late but since i still have my blue tag on my gun from last game in april saying i can't shoot anyone within 20 ft of me and have to switch to my side arm do i still have to go through chrono? keep in mind that i have made no upgrades to the gun so everything about it is still the same. but i will be arriving late like around 5 or 5:30ish or if i leave work early it'll be sooner than that...i hope lolz....i'm still looking for rides though...i wanna go so badly^_^ AIRSOFT IS TOTAL EPICNESS!!!!!!!
Everyone always has to chrono everything they're going to field. The Dinner break is from 5-6 though.
oh ok so basically i'm gonna be playing night game....i hope but how do we see in the dark....for insects and stuff...i hate spiders lolz
good.....bad....doesn't matter i'm the guy with the gun...

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