Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

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stuckmojo
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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by stuckmojo » Thu Sep 01, 2011 5:45 pm

Psycho Sam wrote:before i come dragging a rpg on the field will buncker tags be allowed?
no bunker tags

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Chippy » Thu Sep 01, 2011 10:03 pm

Felix wrote:Lol whos gonna run bravo?!
I.

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Haze » Fri Sep 02, 2011 5:56 pm

around 5 from INH are planning to go as alpha
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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Psycho Sam » Sun Sep 04, 2011 11:39 pm

stuckmojo wrote:
Psycho Sam wrote:before i come dragging a rpg on the field will buncker tags be allowed?
no bunker tags
well what if i mod it to be a huge COW cannon? is that allowed?

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by BlackGhost » Wed Sep 07, 2011 1:07 pm

out of the woods comes a man with no face and guns blazing......I will be there with a few more. BRAVO or maybe...... ;}

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Felix » Wed Sep 07, 2011 6:19 pm

YOU BETTER BE BRAVO COMRADE

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by BlackGhost » Thu Sep 08, 2011 6:26 am

I run tan my man

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Felix » Thu Sep 08, 2011 6:35 am

Woot! second team to sign up!

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by slickridley » Fri Sep 09, 2011 7:54 am

PG will be there (?) and will be going Bravo/Tan

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Felix » Fri Sep 09, 2011 9:00 am

Thank you Slick!

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Foxx » Sun Sep 11, 2011 12:00 pm

I suppose its decided then. On behalf of my guys, ...and girl... I volunteer IronFox to serve as the remaining empty spots on Charlie. At the moment we may bring anywhere from 2 to 9 people. I'll update as information becomes available.

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Avenger » Sun Sep 11, 2011 1:26 pm

I hope we have enough Bravo people. It's more fun when us Alpha guys have plenty of targets :evil:
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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Felix » Sun Sep 11, 2011 2:11 pm

I hope Alpha's smart enough, It's more fun when us Bravo people actually have a challenge

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Avenger » Sun Sep 11, 2011 2:26 pm

I hope the Bravo CO doesn't hide behind a rock somewhere where I can't shoot at him.
I do not always accidentally, but when I do, I accidentally the whole thing.

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Re: Op: Blackwater 2 - 10/1/11 - @ TriggerTyme

Post by Felix » Sun Sep 11, 2011 2:27 pm

Hehe I don't use rocks ;) Kid introduce me to you before the game. I want to safety kill you before the day is through.

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