The Airfarm
Address: 470 Halfacre Rd. Newberry, SC 29108
Date:
Saturday, July 25th
Price:
$20
Itinerary:
0800: Registration and chrono opens
0915: Briefing begins
0945: Game Begins
We'll be taking a lunch break and probably a second break later on for re-hydration and cooling down. Break times TBD.
Scenario:
In an anarchic and not so distant future, two groups fight for control of the natural resources of South Carolina. The most precious of these, water (and the potential power it brings), is up for grabs. Both the Alpha Federation and the Bravo Coalition attempt to lay claim to the 'river' by capturing and holding the fortified locations along its eastern bank. In this attritional slug-fest, one side or the other will eke out a victory... but it won't be easy.
The faction with the larger numbers will have a permanent spawn point at Base 1 on the map below. The faction with the smaller numbers will have their permanent spawn at Base 6. The technical will probably be in play, its affiliation is TBD. Bases 4 and 5 on the map will be capturable respawns. Your objective: to take control of and maintain possession of as many as possible of the following bases: 12, 5, 10, 14, 4, 3, 13.
Rules:
-No medic heals inside buildings/mostly enclosed structures
-All players will be issued medic bandages. To medic a dead player, tie a medic bandage (white cloth) around the player's upper arm. After the third hit, the player bleeds out and returns to spawn. Mandatory 3 minute bleed out always applies. Only friendlies may medic, each person will have two bandages on them and when dead may point to the pocket/pouch in which his bandages are kept.
-Deadrags required to play (Available for $1 at game)
-All AOSC rules apply (They can be found here: Click Here )
-Radios are highly recommended
-Dress for one faction or the other per the rules, you mix faction camo, you don't play (Black with green is NOT OK, etc.)
-Bring a change in case of unbalanced faction numbers
-Channel 1 is for admin, call me on channel 1 if you have any problems or questions at any time
-Bravo has odd channels, Alpha has even (as always, no going on enemy channels)
-The technical will probably be in play. It will be assigned a faction by an admin. Players inside the technical that are exposed to fire can be shot like normal. Use common sense and stay safe. You may disable a vehicle by firing at it with an AT gun firing a Nerf pocket vortex or similar soft projectile and hitting any part of it directly. Launchers and projectiles must be approved by admins. Additionally, these projectiles will cause a 'hit' on anyone inside a confined structure if it goes into it or hits its wall directly, for multi roomed structures this applies only to the room it hits. The occupants of a vehicle hit by AT are considered hit, but can be pulled out and given medical attention per above medic rules. A hit vehicle must stay in place (and inactive) for 5 minutes. During this time if the crew is pulled out of the vehicle and healed, and at least one crew member 'repairs' (makes physical contact with the outside of the vehicle while outside of it himself, as if repairing) for a minimum of 5 minutes, the vehicle will be considered operational again. If this does not happen, the vehicle will return to its respawn once the 5 minutes has elapsed, and will wait there an additional 10 minutes before it can come back into play. A vehicle that was repaired in the field and is hit again may not be repaired a second consecutive time.
-Stay hydrated!
-I highly recommend bringing a sidearm with no MED so you can clear fortifications
-AOSC games always go on as planned, no cancellations for weather
Map:

Important Reminders:
-If you show up after we have begun play, call me on channel 1. It is NOT OK for you to take the field without having registered and chronographed with me first.
-You need to be IN LINE for Chrono and Registration BEFORE 0900. That means you need to show up at 0800, or 0830 at the very latest.
-Mixing tops and bottoms of different faction colors is NOT OK. It is a violation of the rules and you will be required to change.
-SC Airsoft Supply will be vending with most everything you need in stock on site.
-Bring lots of cool water and electrolyte replenishing beverages!