Operation Palmetto Overture Dec 7 - GTI training Barnwell SC

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Matthews
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Matthews » Wed Sep 18, 2013 7:09 pm

Thanks Romba,
But you seem to be missing the point. As I stated above in the 5th post of the page.

All that link shares is information regarding event types, team structure, and vague examples of point structure.
Where in that information do they detail rules?
Where in that information do they tell us what to do when shot?
What camo, gear colors, and equipment qualifies for what team?
What designates one team from another?
What restrictions are there on weapons/classes or combative roles?
What will be the consequences of shooting civilians?
What can/cannot we bring on the field?
What ammo capacity/mags? Is there a limit?

WHERE IS THE RULE SET?

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Romba » Wed Sep 18, 2013 7:35 pm

On the linked page, where it has a table of contents, click "Chapter 2" and "Chapter 3." This should show you what you're looking for.
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by captainkirk05 » Wed Sep 18, 2013 9:18 pm

Wow now that I've looked through all these rules, I'm starting to change my mind about going. I was looking for a milsim event, not a realmil. My goal is to have fun with some elements of realism, not to take a 1 year course just to learn this game's mechanics. It looks like there might be a bit too much LARP'ing in this for my tastes.

And it would be nice of them to verify what mass bb their fps limits are in.

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Matthews » Wed Sep 18, 2013 11:59 pm

This wouldn't qualify as a real mil. This sounds like straight up over the top LARPing.
I think I'll stick to John Lu games.

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by stuckmojo » Thu Sep 19, 2013 1:21 am

Matthews wrote:Thanks Romba,
But you seem to be missing the point. As I stated above in the 5th post of the page.

All that link shares is information regarding event types, team structure, and vague examples of point structure.
Where in that information do they detail rules?
Where in that information do they tell us what to do when shot?
What camo, gear colors, and equipment qualifies for what team?
What designates one team from another?
What restrictions are there on weapons/classes or combative roles?
What will be the consequences of shooting civilians?
What can/cannot we bring on the field?
What ammo capacity/mags? Is there a limit?

WHERE IS THE RULE SET?
mathews the rule set is at http://operationrealitycheck.com/ramps/ramps-handbook/ ....every question you ask above is answered in that handbook. if you have futher questions please feel free to send me a pm. most of those questions are in chapter 2 and chapter 3. if you send me a pm i will be more than happy to go over it with you
YES I AM A TIGER STRIPE ELITEIST

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by stuckmojo » Thu Sep 19, 2013 1:39 am

captainkirk05 wrote:Wow now that I've looked through all these rules, I'm starting to change my mind about going. I was looking for a milsim event, not a realmil. My goal is to have fun with some elements of realism, not to take a 1 year course just to learn this game's mechanics. It looks like there might be a bit too much LARP'ing in this for my tastes.

And it would be nice of them to verify what mass bb their fps limits are in.

their fps limits are with a .25 bb all aeg other than support weapons are limited to 400 fps or lower and semi only
support weapons are limited to 450 fps or lower full auto. if you have any questions please feel free to send me a pm
YES I AM A TIGER STRIPE ELITEIST

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Romba » Thu Sep 19, 2013 7:08 am

Yeah, lots if rules, but a very cool concept. And I asked and had answered the BB question a couple pages back, but obviously mojo answered.
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Iam_Hoss » Thu Sep 19, 2013 9:15 am

I have read all 3 chapters and a few things I would think should be addressed I could not find.

MEDs? Do they exist or is it all CQB?
Stealth/Safety kills?
The last game I attended was- Op Iron Marches
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Romba » Thu Sep 19, 2013 9:19 am

No MED, so no safety kills. This is what I have been lead to believe.
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Iam_Hoss » Thu Sep 19, 2013 1:57 pm

So 400FPS with .25s and O (ZERO) foot MED. If that truly is the case count me out. 360FPS at the last Zombie game was bad I can not imagine upto 400FPS.
The last game I attended was- Op Iron Marches
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Matthews » Thu Sep 19, 2013 7:50 pm

Pro's:
-No MED (Incentive for better tactics)
-400 fps max w/ .25g BB (Incentive not to get shot)
-GTI facility
-Low cost

Cons:
-ROE
-Can only respawn with your squad
-3 chapters of rules with "LACE" calculations, WTF
-Too much "LARP" (The last thing I care about are Role-Players)

Semi-Auto only indoors... ehhh... kinda lame but not really a factor.

What am I supposed to do with my support gunner indoors? GTI is 90% CQB Indoors and vertical.
Having been to GTI, the RC respawn rules are fubar... your squad will spend most of the day escorting its dead to and from respawn.
What happens when these "Actors" come up playing their roles and my squad mows them down cause we don't have time for non-combatant BS?

Someone sell me on this...

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Romba » Thu Sep 19, 2013 8:02 pm

If you go to this one, OP:RC's first in the SE, you get "originals status" and something like 20% off future OPs.
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Matthews » Thu Sep 19, 2013 9:11 pm

Romba wrote:If you go to this one, OP:RC's first in the SE, you get "originals status" and something like 20% off future OPs.
That's pretty much the norm at any game I attend.
What else ya got?

This event directly competes with Op: Faded Giant for the GTI Venue within a few weeks time. What's the attraction of this event over OFG?

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Star_folder » Thu Sep 19, 2013 10:21 pm

This one is $100 cheaper.
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Matthews » Fri Sep 20, 2013 12:02 am

Ehhhh.... money isn't as important as a good experience.

I'm leaning towards Faded Giant

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