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Bad Company II - Fort Prince June 9th 2012
Posted: Sat Apr 07, 2012 8:41 pm
by GARRETT
[align=center]For those who were at Bad Company and enjoyed the game, you will love the BCII. MCOM stations will double in number and a few extra gadgets will be added to the game. More info to come soon.
Where - Fort Prince Training Center (FKA Wellford)
Directions:
http://maps.google.com/maps/ms?saddr=33 ... cf1dcb&f=d
Map:
http://www.southcarolinaairsoft.com/for ... ic.php?t=7
Address: 525 Neighborhood Rd, Wellford, SC 29385
Field Website:
http://airsoftsc.webs.com/contact.htm
COST $20.00
8:am - Chrono Open - chrono will close at 9:30. If you are not in line at that time you will have to wait till the second game.
10:am - Game Start
2:pm - Lunch
3:pm - Game Resumes
6:pm - Game over[/align]
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Sat Apr 07, 2012 8:43 pm
by atl
Will be there since it will be the first game of the summer woot woot.
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Sat Apr 07, 2012 9:03 pm
by painmaker
count me in
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Sun Apr 08, 2012 7:39 pm
by Edrahil
too early to say, but it looks like it'll be fun. BC1 was epic. And, itll be my first game as unaffiliated. So it'll be interesting to say the least.
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Sun Apr 08, 2012 11:52 pm
by Mr. Marauder
If this one will be anything like the last one, it'll be a blast. Plan on coming to this one.
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Mon Apr 09, 2012 6:19 pm
by Gerbilizer
Make it a night game. Night games at FPTC are epic.
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Tue Apr 10, 2012 8:15 am
by Foxx
If I go, I will most certainly adorn my BC2 Russian Engineer loadout. Except this time I'll reinforce the crotchal region with high-strength threading. Anyone who saw my game video of Crisis in Dununistan will understand what I mean...

Re: Bad Company II - Fort Prince June 9th 2012
Posted: Tue Apr 10, 2012 2:37 pm
by Villid
Im planning on being there.
Gerbilizer wrote:Make it a night game. Night games at FPTC are epic.
With the fire damage to the building, i dont think a night game would be practical anymore.
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Tue Apr 10, 2012 5:40 pm
by Gerbilizer
It should work. I went to the night game Dom held there in January and the fire damage wasn't much of problem.
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Thu Apr 12, 2012 7:19 am
by Foxx
I went to it as well. Things were a little different, but the building was still very playable. As long as you don't mind getting a few black smudges on your gear, that is.

Re: Bad Company II - Fort Prince June 9th 2012
Posted: Sat Apr 14, 2012 3:02 pm
by ForsakenWolf
Should be there.
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Sat Apr 14, 2012 3:23 pm
by ForsakenWolf
Maybe a really dumb question: is this field deemed CQB? Because my weapon fires 380 with .2 BB and I would like to know if I'm not allowed to use it.
Also, what is the field fee?
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Sat Apr 14, 2012 3:35 pm
by PRincess
Rule #7: The following is a list of minimum engagement rules. A minimum engagement distance is the closest you can get to another player and fire upon them.
FPS Minimum Engagement Fire Selection
401-560 FPS w/.25g 100 feet Semi or bolt action only (no bursts)
361-400 FPS w/.25g 50 feet Full Auto
301-360 FPS w/.25g 20 feet Full auto
0-300 FPS w/.25g None Full auto
The exception to the FPS limits and MEDs above occurs on any field deemed by the Game Directors to be a CQB field. On all CQB fields there is an absolute limit of 300 FPS with a .25 gram BB. Full auto is allowed and there is no MED. With direct approval from the AOSC Game Director Representative hosting a particular CQB game, a player may use an airsoft gun on semi auto only that is higher than 400FPS with a .25g BB, but not more than 560 FPS with a .25. They will have a 100ft MED. Also, with said direct approval a player may use a bolt action airsoft gun from 301FPS-560 FPS with a .25, they will have a 100ft MED. Only players who have proven themselves responsible and rule abiding will be given this permission, and players under the age of 18 may not obtain it. This permission is on a case by case basis per game.
Found that here:
http://www.southcarolinaairsoft.com/php ... ?f=4&t=646. It is in the RULE SECTION. You may want to read over all of it. Doing so will save you a lot of grief.
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Sat Apr 14, 2012 5:49 pm
by ForsakenWolf
jrleonard wrote:Rule #7:
361-400 FPS w/.25g 50 feet Full Auto
The exception to the FPS limits and MEDs above occurs on any field deemed by the Game Directors to be a CQB field. On all CQB fields there is an absolute limit of 300 FPS with a .25 gram BB.
That's why I asked whether the field was a CQB field. If it is, than my rifle meets the reqs. If its not a CQB field, than all I have to do is observe the 50 ft MED.
If anyone can help me out here, it would be appreciated.
Re: Bad Company II - Fort Prince June 9th 2012
Posted: Sun Apr 15, 2012 3:25 am
by PRincess
Yes it is a CQB field.
On all CQB fields there is an absolute limit of 300 FPS with a .25 gram BB. Full auto is allowed and there is no MED.
My weapon fires 380 with .2 BB and I would like to know if I'm not allowed to use it.
If it is shooting 380 with .2 it will still be shooting way too hot for the CQB field with a .25 gram bb. I can tell you now they will not allow anything over 300 FPS at FPTC.