Nov. 8th, Rattlesnake Ridge
Posted: Sun Oct 19, 2014 9:42 am
For those of you not attending Operation Faded Giant... we will have our own milsim. and it will be better*
Location:
Rattlesnake Ridge
Address: 331 Horsefeathers Lane, Sandy Run - Staley -Swansea - Saint Matthews (it has no idea where it is), SC 29160
Google Maps: https://www.google.com/maps/place/Horse ... bd2741586e
Date:
Saturday, November 8th
Price:
$15
Itinerary:
0800: Registration and chrono opens
0930: Pre-game Briefing
~1300: hour and a half lunch break
The game day will end when everyone has played all the airsoft they want to play. No strict end time.
Medic rules will go as follows
1. Every player will have two white "bandages" secured in a pouch or pocket. Not hanging out or pre-tied.
2. When a player is hit, any other alive player take the wounded players "bandage" and tie it (like shoes laces) around the wounded players arm between their elbow and shoulder.
3. YOUR bandage will be tied on YOUR arm
4. When the alive player approaches you, tell them where your bandage is located and only they may get the bandage out.
- It will not matter what uniform you wear as teams will be based on IFF (Identify friend or foe), however we will try to keep greens with greens and tans with tans to simplify IFF.
- Hydrate before and during the game, cold weather does not mean you cannot get dehydrated.
- Bring a radio for team communication and to contact game admins. Channel 1 is reserved for contact with admin.
- Bring a brightly colored "dead rag"
*it will most certainly not be mislim and it will not be better... but we can try.
Location:
Rattlesnake Ridge
Address: 331 Horsefeathers Lane, Sandy Run - Staley -Swansea - Saint Matthews (it has no idea where it is), SC 29160
Google Maps: https://www.google.com/maps/place/Horse ... bd2741586e
Date:
Saturday, November 8th
Price:
$15
Itinerary:
0800: Registration and chrono opens
0930: Pre-game Briefing
~1300: hour and a half lunch break
The game day will end when everyone has played all the airsoft they want to play. No strict end time.
Medic rules will go as follows
1. Every player will have two white "bandages" secured in a pouch or pocket. Not hanging out or pre-tied.
2. When a player is hit, any other alive player take the wounded players "bandage" and tie it (like shoes laces) around the wounded players arm between their elbow and shoulder.
3. YOUR bandage will be tied on YOUR arm
4. When the alive player approaches you, tell them where your bandage is located and only they may get the bandage out.
- It will not matter what uniform you wear as teams will be based on IFF (Identify friend or foe), however we will try to keep greens with greens and tans with tans to simplify IFF.
- Hydrate before and during the game, cold weather does not mean you cannot get dehydrated.
- Bring a radio for team communication and to contact game admins. Channel 1 is reserved for contact with admin.
- Bring a brightly colored "dead rag"
*it will most certainly not be mislim and it will not be better... but we can try.