January 24th, Rattlesnake Ridge
Posted: Sun Jan 04, 2015 4:09 pm
Location:
Rattlesnake Ridge
Address: 331 Horsefeathers Lane Swansea, SC 29160
Google Maps: https://www.google.com/maps/place/Horse ... bd2741586e
Date:
Saturday, January 24th
Field Fee:
$15
Itinerary:
0830: Registration and chrono opens
1000: Pre-game Briefing and game on
~1300: hour and a half lunch break
The game day will end when everyone has played all the airsoft they want to play. No strict end time.
Day will be divided between small engagements at different parts of the field. Different scenario games may include:
Chaos - We will break into small groups and start each group off at a different location. As you kill enemy players, you can medic them and they become part of your team. Biggest team/last team standing wins.
Attack/Defend - We have access to a large single story barn that can be used for this. Juanita may make a reappearance...
King of the hill - There is a large sand pit, with two small wooden structures at the bottom that teams will fight to control.
Close Quarters Chaos - ** Field owner had to cut the grass** As long as the field owner left the tall reeds uncut in his front yard, he has given us permission to use them as a place to fight close quarters. The reeds are thick and close to six feet tall. He does have certain areas cut into small paths between the reeds that make for intense close fighting. With all players verbal consent, all guns shooting 360 fps (with a .25g bb) will be allowed a zero foot MED (minimum engagement distance). This will be in effect ONLY if all players agree, and ONLY for this area of the field.
And more!
Medic rules will go as follows
1. Every player will have two white "bandages" secured in a pouch or pocket. Not hanging out or pre-tied.
2. When a player is hit, any other alive player take the wounded players "bandage" and tie it (like shoes laces) around the wounded players arm between their elbow and shoulder.
3. YOUR bandage will be tied on YOUR arm, by another player.
4. When the alive player approaches you, tell them where your bandage is located and only they may get the bandage out.
- It will not matter what uniform you wear as teams will be based on IFF (Identify friend or foe), however we will try to keep greens with greens and tans with tans to simplify IFF.
- Hydrate before and during the game, cold weather does not mean you cannot get dehydrated.
- Radio Channel 1 is reserved for contact with game admin.
- DON'T FORGET YOUR DEAD RAG.
See you on the field.
Rattlesnake Ridge
Address: 331 Horsefeathers Lane Swansea, SC 29160
Google Maps: https://www.google.com/maps/place/Horse ... bd2741586e
Date:
Saturday, January 24th
Field Fee:
$15
Itinerary:
0830: Registration and chrono opens
1000: Pre-game Briefing and game on
~1300: hour and a half lunch break
The game day will end when everyone has played all the airsoft they want to play. No strict end time.
Day will be divided between small engagements at different parts of the field. Different scenario games may include:
Chaos - We will break into small groups and start each group off at a different location. As you kill enemy players, you can medic them and they become part of your team. Biggest team/last team standing wins.
Attack/Defend - We have access to a large single story barn that can be used for this. Juanita may make a reappearance...
King of the hill - There is a large sand pit, with two small wooden structures at the bottom that teams will fight to control.
Close Quarters Chaos - ** Field owner had to cut the grass** As long as the field owner left the tall reeds uncut in his front yard, he has given us permission to use them as a place to fight close quarters. The reeds are thick and close to six feet tall. He does have certain areas cut into small paths between the reeds that make for intense close fighting. With all players verbal consent, all guns shooting 360 fps (with a .25g bb) will be allowed a zero foot MED (minimum engagement distance). This will be in effect ONLY if all players agree, and ONLY for this area of the field.
And more!
Medic rules will go as follows
1. Every player will have two white "bandages" secured in a pouch or pocket. Not hanging out or pre-tied.
2. When a player is hit, any other alive player take the wounded players "bandage" and tie it (like shoes laces) around the wounded players arm between their elbow and shoulder.
3. YOUR bandage will be tied on YOUR arm, by another player.
4. When the alive player approaches you, tell them where your bandage is located and only they may get the bandage out.
- It will not matter what uniform you wear as teams will be based on IFF (Identify friend or foe), however we will try to keep greens with greens and tans with tans to simplify IFF.
- Hydrate before and during the game, cold weather does not mean you cannot get dehydrated.
- Radio Channel 1 is reserved for contact with game admin.
- DON'T FORGET YOUR DEAD RAG.
See you on the field.