Realmil vs Milsim vs Paintsoft
Posted: Sun Oct 11, 2009 9:07 pm
This thread is intended to understand the differences between the two types of games or to find out that there is no difference.
Which came first, the chicken or the egg? Is'nt MilSim a more strict Military based offshoot that came from the original Sport of Airsoft, or has Airsoft always been MilSim.
My thoughts on MilSim.. I dont mind it, thats why I play but I didnt realize the lack of exact amount low cap mags makes you an outcast in the MilSim world.. Is that the only thing, or is it perfect military communications, tactics and formations that make you MilSim. I dunno, your comments and thoughts are welcome.
And remember lets not make this a whos better thread, just a discussion to understand and possibly improve things..
What I would like to see in a MilSim game, and its just my opinion, but things I think would make it more real, since alot of people want real without actual death and dismemberment..
Main thing I see is how you die.. Hit in the pinky, DEAD. Hit in the toe, DEAD, you get where im going. I would like to see a true medic class evolve in Airsoft. Plenty if people I knew wanted to be field medics and eventually surgens, we might have folks out there that would like to sharpen the craft of getting to a patient in battle.
We all know this is a game off honor with the fact if you hit you call it, so most people not only know when there hit but they know where they were hit.. Wouldnt it be cool if there were only a few medics per team, not everyone a medic? this medic has to be equipped a bit different. Actual medic kit on him, now of course no trama packs and hemostats, but lets say for example a med kit FULL of Red Cross or Medic stickers.
Lets say a guy gets blasted in the leg, a good hit, not a wing, he cant use that leg, he's dragging himself with his busted leg to cover. He calls for medic. Others not directly in a fire fight move to aid the medic in helping the downed man. Medic makes it to him, and says " Where are you hit " , soldier says, left leg, upper, a bit higher.. Medic says cool I can fix it. Stamps that leg with a sticker and soldier is back in the game. Perhaps even different stickers depending on the severity of the injury.
Now a direct chest shot, or headshot, DEAD. Player is down, dead flagged and laying there. Either actual pick up of body or use of stretchers would be needed to extract him. Get the dead player back to the determined location, he respawns a fresh new player.
Maybe this could be a scenerio game, not saying it should be a new rule to play like this, but if MilSim Players want it more real, this would definitly make it so..
Any of your thoughts on this or any other aspect of the game are welcome and encouraged..
0ptik~
Which came first, the chicken or the egg? Is'nt MilSim a more strict Military based offshoot that came from the original Sport of Airsoft, or has Airsoft always been MilSim.
My thoughts on MilSim.. I dont mind it, thats why I play but I didnt realize the lack of exact amount low cap mags makes you an outcast in the MilSim world.. Is that the only thing, or is it perfect military communications, tactics and formations that make you MilSim. I dunno, your comments and thoughts are welcome.
And remember lets not make this a whos better thread, just a discussion to understand and possibly improve things..
What I would like to see in a MilSim game, and its just my opinion, but things I think would make it more real, since alot of people want real without actual death and dismemberment..
Main thing I see is how you die.. Hit in the pinky, DEAD. Hit in the toe, DEAD, you get where im going. I would like to see a true medic class evolve in Airsoft. Plenty if people I knew wanted to be field medics and eventually surgens, we might have folks out there that would like to sharpen the craft of getting to a patient in battle.
We all know this is a game off honor with the fact if you hit you call it, so most people not only know when there hit but they know where they were hit.. Wouldnt it be cool if there were only a few medics per team, not everyone a medic? this medic has to be equipped a bit different. Actual medic kit on him, now of course no trama packs and hemostats, but lets say for example a med kit FULL of Red Cross or Medic stickers.
Lets say a guy gets blasted in the leg, a good hit, not a wing, he cant use that leg, he's dragging himself with his busted leg to cover. He calls for medic. Others not directly in a fire fight move to aid the medic in helping the downed man. Medic makes it to him, and says " Where are you hit " , soldier says, left leg, upper, a bit higher.. Medic says cool I can fix it. Stamps that leg with a sticker and soldier is back in the game. Perhaps even different stickers depending on the severity of the injury.
Now a direct chest shot, or headshot, DEAD. Player is down, dead flagged and laying there. Either actual pick up of body or use of stretchers would be needed to extract him. Get the dead player back to the determined location, he respawns a fresh new player.
Maybe this could be a scenerio game, not saying it should be a new rule to play like this, but if MilSim Players want it more real, this would definitly make it so..
Any of your thoughts on this or any other aspect of the game are welcome and encouraged..
0ptik~