Realmil vs Milsim vs Paintsoft
- splatmaster
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Re: MilSim -vs- Airsoft
Boom there you have it. Win is the King of Real Mils, he and the Recondo guys are pretty much the reason we have them in NC. He knows what he is talking about, so I have only one thing to add.
For everyone complaining about the BB count, that really isn't the reason there are High Cap restrictions. The reason is mag changes. Imagine, if you will. One guy posted on a door of that last objective. He has one fresh highcap in, and is laying down fire constantly on the group of opposing guys outside the door. They know he is the last guy. So they are willing to sacrifice one or two guys to get him out of ammo and killed. To bad he can just keep firing and firing and firing with no real stopping point. If he has a SAW, thats cool. But in real life he has to change mags, and thats the whole point of a real mil. Plus, mag changes are probably the most exhilierating part of the game for me, when you have to get new ammo in there ASAP or your dead is a great motivator. Hence why I run almost exclusivly mids now.
THAT is the reason for mids over highs. Because in RL you can't lay down sustained fire for ten minutes. You have to be tyactical and capable of changing mags.
For everyone complaining about the BB count, that really isn't the reason there are High Cap restrictions. The reason is mag changes. Imagine, if you will. One guy posted on a door of that last objective. He has one fresh highcap in, and is laying down fire constantly on the group of opposing guys outside the door. They know he is the last guy. So they are willing to sacrifice one or two guys to get him out of ammo and killed. To bad he can just keep firing and firing and firing with no real stopping point. If he has a SAW, thats cool. But in real life he has to change mags, and thats the whole point of a real mil. Plus, mag changes are probably the most exhilierating part of the game for me, when you have to get new ammo in there ASAP or your dead is a great motivator. Hence why I run almost exclusivly mids now.
THAT is the reason for mids over highs. Because in RL you can't lay down sustained fire for ten minutes. You have to be tyactical and capable of changing mags.
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Re: MilSim -vs- Airsoft
Win, that is a great post. I'm really glad to see some NC players on here. I agree that the Milsim and Realmil community is almost non-existent in SC, but I also think that there are more and more players who are interested in it. Some of us just need to be aware of when and where those games are located. Mike has done a good job of getting some folks down here interested in those types of games. Look forward to meeting some more of the NC players at OP 24.
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- 3rd0ptik
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Re: MilSim -vs- Airsoft
yeah thanks for all the input fellas.. games sound awesome.. keep us posted on these..
- IronChef
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Re: MilSim -vs- Airsoft
do we get airsoft vets benefits after playing....lost my legs
honestly i would like to play a more milsim based game myself...more objective based
slowly switching to mids for our guns....just some of the mids we need arent cheap.
as for realmil....if i did what what i actaully did in the navy, well give me a spatula and a PDW

honestly i would like to play a more milsim based game myself...more objective based
slowly switching to mids for our guns....just some of the mids we need arent cheap.
as for realmil....if i did what what i actaully did in the navy, well give me a spatula and a PDW

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- Doublewolf
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Re: MilSim -vs- Airsoft
I don't care much for restrictions on mags, although I do hate 3000 round auto wind box mags on M4s. Really though, Whats the difference between a guy with a 3000 round mag on an M4 and someone with one on a SAW? Instead of restricting box mags to SAWs, you should restrict the amount of Heavy Gunners teams can have. I don't have a problem with hicaps really. I know they arent too realistic, but most of our games are mil-sim, not real-mil. For real-mil games, restricting hicaps is fine, but there is no need to do it in a regular game. Some people dont have mids. I like mids better, but I can't carry enough mids to have enough ammo. I use hicaps as backup. I like games that don't have extremely complicated rules, but are still somewhat realistic. Organized squads and realistic objectives are fun, but telling people what kind of magazines they are allowed to use (unless its a real-mil game) isn't fun. Have real-mil rules in real-mil games, but not in regular games. Thats my opinion.

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Re: MilSim -vs- Airsoft
All anyone is asking you double wolf is to try it once.
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Re: MilSim -vs- Airsoft
MilSim games usually do limit the number of SAW's as well as grenariers, DM's, medics and snipers per squad/team. High caps ruin the flow because they are tactical marracas. Mids you generally carry 3x the amount of mags, so actually having to plan your loadout comes into play as well as swapping mags. It's not only about objectives and a chain of command.
It seems that the majority of the games will have no restriction on mags with only a fraction having mag or BB restirctions. It's not like every game will be mid cap only. It's a matter of expanding the horizons of the AOSC into dedicated Milsim games with accurate loadout impressions (instead of boarderline milsim) and possibly prepping for a realmil which I think would be a long way off.
Think of it like a music concert, not every show will appeal to every body and that's ok.
It seems that the majority of the games will have no restriction on mags with only a fraction having mag or BB restirctions. It's not like every game will be mid cap only. It's a matter of expanding the horizons of the AOSC into dedicated Milsim games with accurate loadout impressions (instead of boarderline milsim) and possibly prepping for a realmil which I think would be a long way off.
Think of it like a music concert, not every show will appeal to every body and that's ok.
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fine print: sometimes I'm serious and post middle of the ground statements based on logic, other times I will post something absurd just to point out the sheer lunacy of someone's opinion. Other times I may post something directed specifically at another forum member just to be a smartass. Don't take it personally, it's all in good fun.
- Doublewolf
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Re: MilSim -vs- Airsoft
I'd be fine with a midcap only game. I just wouldn't want every game to be that way.

Re: MilSim -vs- Airsoft
DW, there is no chance that every game will require midcaps. As a matter of fact, most of the AOSC games will not require midcaps. Having said that, I think there is a growing group of SC players that are very interested in doing Milsim as well as realmil events. To me, having a field that is miles in area as opposed to acres would make for a much more realistic event where you may or may not run into the OPFOR. I would be fine with playing a game that I never got to fire a shot as long as the objective my team was given is completed.
As most of the players on here have stated that have played more realmil and milsim events, these types of games may not be for everyone, but I don't think you should count them out before giving them a chance.
As most of the players on here have stated that have played more realmil and milsim events, these types of games may not be for everyone, but I don't think you should count them out before giving them a chance.
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Re: MilSim -vs- Airsoft
haha its true....and Win, Splat, Sev....you have whet my interest....let Revolutions CO know next time you have an event....I think a few of us are VERY interested...
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Re: MilSim -vs- Airsoft
I am very glad to see that so many seem to be interested in MilSim based games. They are not going to be for everyone, but those that choose to play will be better players because of it. It will teach even the youngest player many things that can transfer over to a regular pick up game or major OP.

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Re: MilSim -vs- Airsoft
I would be very interested in a complete milsim game. Lets get one put together fellas.

Re: MilSim -vs- Airsoft
Ummmm, aren't you the game coordinator???GARRETT wrote: I would be very interested in a complete milsim game. Lets get one put together fellas.

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Re: MilSim -vs- Airsoft
Negative Sir. I am A game coordinator. LOL.. And at the moment I kind of got my hands full. But after the 20th I am game for doing one.Gambler wrote: Ummmm, aren't you the game coordinator???![]()

- splatmaster
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Re: MilSim -vs- Airsoft
Make sure you talk to the NC guys coming down, especially Win. Many of them quite literally do that type operation for a living, so the would know better than anything else what works and what doesn't. Their expertise is invaluable.
Also, you don't have to go hardcore real-mil rules right off the bat. As I recall, there was a 1 highcap is allowed rule for the first couple real mils to give everyone time to find mids.
Also, you don't have to go hardcore real-mil rules right off the bat. As I recall, there was a 1 highcap is allowed rule for the first couple real mils to give everyone time to find mids.
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