Op Mantis II - Fort Prince - Jan. 22nd - MilSim

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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by Vesper » Thu Jan 13, 2011 10:30 am

I plan to be there.

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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by tichuot24 » Thu Jan 13, 2011 10:35 am

Vesper wrote: I plan to be there.
Asians should unite at this game.

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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by BlackGhost » Thu Jan 13, 2011 1:31 pm

I got to play now.  The mixed folks are going. Lol
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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by Villid » Sat Jan 15, 2011 11:04 pm

Am i reading that correctly?  the game ends at midnight?
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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by BlackGhost » Sun Jan 16, 2011 1:12 am

yeah it 's right midnight,  8)
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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by theboss62 » Sun Jan 16, 2011 1:52 am

I'll be there for sure. Great CQB field can't wait
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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by Crazy » Sun Jan 16, 2011 9:12 am

Look like I can make it to this one
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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by Stomper87 » Sun Jan 16, 2011 11:34 am

I'll be busy in the morning, so is it alright if I come in during lunch break to chrono and register? Also, will my riot shield (similar to laytexrex's) be allowed?
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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by SteevoLS » Sun Jan 16, 2011 11:38 am

That's up to Dominum in the end, but I doubt any riot shield would be allowed as cover in a milsim game. In real life, a riot shield won't stop much of anything. You need a ballistic shield to stop a bullet, and those weigh ~200 pounds. A riot shield is intended to stop bottles, rocks, etc.
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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by MADJACK21 » Sun Jan 16, 2011 2:06 pm

Is anyone from the Lexington area able to give me a lift?

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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by SteevoLS » Sun Jan 16, 2011 4:41 pm

I might be able to, though I won't know till later in the week.
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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by Dominum » Sun Jan 16, 2011 5:50 pm

Sorry, ends at 2200.
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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by MADJACK21 » Sun Jan 16, 2011 6:16 pm

SteevoLS wrote: I might be able to, though I won't know till later in the week.
Ok, thanks man.

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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by Doublewolf » Sun Jan 16, 2011 9:38 pm

SteevoLS wrote: That's up to Dominum in the end, but I doubt any riot shield would be allowed as cover in a milsim game. In real life, a riot shield won't stop much of anything. You need a ballistic shield to stop a bullet, and those weigh ~200 pounds. A riot shield is intended to stop bottles, rocks, etc.
So Modern Warfare isn't super realistic? *GASP*  :P

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Re: Op Mantis II - Fort Prince - Jan. 22nd - MilSim

Post by Stomper87 » Sun Jan 16, 2011 10:05 pm

Doublewolf wrote: So Modern Warfare isn't super realistic? *GASP*  :P
My thoughts exactly! Just because apparently an m16a4 and a tar21 shoots a 7.62, the tar21 and fn2000 (bullpups) have horrible accuracy, and a g18c is really a full-auto g17 (no fire selector switch), doesnt make the weapons THAT out of wack!



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