New Healing option.

The this and that of airsoft.
doug
F.N.G.
F.N.G.
Posts: 28
Joined: Tue Jan 18, 2011 5:18 pm
Location: Greenville,SC

New Healing option.

Post by doug » Sun Jan 30, 2011 9:27 pm

Now i know you all are familiar with youtube and some with scoutthedoogie who has loads of airsoft videos shot in the UK. But i was just watching a video and i saw something that was pretty neat that they did. If you watch the video below at 2:50 a guy gets hit and calls his hit but instead of touching him to heal him they tie a white strip of cloth on his wrist to show he was revived and his first hit. Its just a suggestion if but i thought it was neat.



Airsoft War Action V2 Rocket Defence Battle Scotland AK47 M4 M1A1
KWC 1911 CO2 GBB

*Deep Scar 3 Vet*
*Operation Desert Crucible Vet*

Rage
I like this place!
I like this place!
Posts: 59
Joined: Sun Dec 26, 2010 12:39 pm
Location: Anderson, South Carolina

Re: New Healing option.

Post by Rage » Sun Jan 30, 2011 9:54 pm

I say it's a good idea cause then you don't have to worry so much about how many times have this one person been healed.

doug
F.N.G.
F.N.G.
Posts: 28
Joined: Tue Jan 18, 2011 5:18 pm
Location: Greenville,SC

Re: New Healing option.

Post by doug » Sun Jan 30, 2011 9:59 pm

And also medics cant shoot while their healing them so it also purposes as another rule of no firing while healing someone.
KWC 1911 CO2 GBB

*Deep Scar 3 Vet*
*Operation Desert Crucible Vet*

Rage
I like this place!
I like this place!
Posts: 59
Joined: Sun Dec 26, 2010 12:39 pm
Location: Anderson, South Carolina

Re: New Healing option.

Post by Rage » Sun Jan 30, 2011 10:01 pm

I am seeing no cons to this really yet. So it's looking pretty promising. Only way to see if it is truly worth it is to try it out.

doug
F.N.G.
F.N.G.
Posts: 28
Joined: Tue Jan 18, 2011 5:18 pm
Location: Greenville,SC

Re: New Healing option.

Post by doug » Sun Jan 30, 2011 10:04 pm

Rage wrote: I am seeing no cons to this really yet. So it's looking pretty promising. Only way to see if it is truly worth it is to try it out.
The only con i can reallly see is not everone will have the white strips but its not that hard to get.
KWC 1911 CO2 GBB

*Deep Scar 3 Vet*
*Operation Desert Crucible Vet*

Rage
I like this place!
I like this place!
Posts: 59
Joined: Sun Dec 26, 2010 12:39 pm
Location: Anderson, South Carolina

Re: New Healing option.

Post by Rage » Sun Jan 30, 2011 10:06 pm

Yea Someone can bring a white towel or by a roll of white fabric for pretty cheap. And sell the strands for like 50 cent

User avatar
Pieman
Here for a while...
Here for a while...
Posts: 115
Joined: Mon Feb 22, 2010 9:50 pm
Location: Greenville, SC

Re: New Healing option.

Post by Pieman » Sun Jan 30, 2011 10:27 pm

You could also use medical tape.  This could come in handy for the GA SC game, because there will only be 1 medic for every five players.
KWA M16 SR-12 (DMR)
KWA M93RII
G&G GR16

Image

User avatar
SteevoLS
Admin
Admin
Posts: 5323
Joined: Mon Sep 28, 2009 8:16 am

Re: New Healing option.

Post by SteevoLS » Sun Jan 30, 2011 11:37 pm

The only way to abuse our current system is to not tell the medic how many times you've been healed. There's nothing to stop you from doing the same thing here.
Image
There's no kill switch on awesome!

Gambler
AJAXian
AJAXian
Posts: 2014
Joined: Wed Sep 30, 2009 5:02 am

Re: New Healing option.

Post by Gambler » Mon Jan 31, 2011 12:01 am

This has been tried and to be honest the tape just falls off in the summer when everyone is sweating.  As Steevo said, the current systems has worked fine as long as players are honorable.  I haven't seen problems with people not going back to respawns after their 3rd hit.
You name a game, I've been to it.

If I've banned you, then you have more than likely deserved it.

If I deleted a post it didn't need to be there or I simply didn't like it.

User avatar
Pieman
Here for a while...
Here for a while...
Posts: 115
Joined: Mon Feb 22, 2010 9:50 pm
Location: Greenville, SC

Re: New Healing option.

Post by Pieman » Mon Jan 31, 2011 5:17 pm

I liked the idea because it seems more involved that just holding your hands on someone for 30 seconds,  it feels like your actually patching someone up.  :P  But I see your point Steevo
KWA M16 SR-12 (DMR)
KWA M93RII
G&G GR16

Image

User avatar
IronChef
I do in fact have a life.
I do in fact have a life.
Posts: 635
Joined: Wed Oct 07, 2009 8:48 am
Location: Charlotte NC

Re: New Healing option.

Post by IronChef » Mon Jan 31, 2011 6:49 pm

they dont get 100 degree heat in UK....no swamp butt.
it is a neat idea....but honestly after the third time i die, i am ready to go to respawn and chill for awhile
When you definitely need it killed overnight...
[img width=450 height=150]http://i271.photobucket.com/albums/jj14 ... rsmall.jpg[/img]

Swamp Rat
F.N.G.
F.N.G.
Posts: 36
Joined: Sun Oct 17, 2010 4:06 pm
Location: Lexington

Re: New Healing option.

Post by Swamp Rat » Mon Jan 31, 2011 7:52 pm

IronChef wrote: no swamp butt.
Did somebody call my name?...oh.

stuckmojo
I do in fact have a life.
I do in fact have a life.
Posts: 1133
Joined: Sun Oct 04, 2009 6:08 pm
Location: lexington sc

Re: New Healing option.

Post by stuckmojo » Mon Jan 31, 2011 7:56 pm

yea i have played in a game before where you had to tie a string in 3 knots to heal someone and it was fun and added a little realism but as the old adage says if it anit broke dont fix it
YES I AM A TIGER STRIPE ELITEIST

Rayne
Here for a while...
Here for a while...
Posts: 203
Joined: Mon Sep 28, 2009 4:46 pm
Location: Atlanta
Contact:

Re: New Healing option.

Post by Rayne » Mon Jan 31, 2011 9:22 pm

I tried this a while ago, didn't quite work. I wonder, do you guys still play with my medic rules? Headshot is dead unless helmet, body dead unless Plate carrier, etc.. ?
I've been to a few games

doug
F.N.G.
F.N.G.
Posts: 28
Joined: Tue Jan 18, 2011 5:18 pm
Location: Greenville,SC

Re: New Healing option.

Post by doug » Mon Jan 31, 2011 9:56 pm

Rayne wrote: I tried this a while ago, didn't quite work. I wonder, do you guys still play with my medic rules? Headshot is dead unless helmet, body dead unless Plate carrier, etc.. ?
I havent been in a while but im pretty sure if you look at game rules its whatever it hits i.e. gun shirt helmet or backpack its a hit. Go check game rules. But in milslim its different. I'm not quite sure what it is but i think headshots and chest are kills and arm and leg you cant use.
KWC 1911 CO2 GBB

*Deep Scar 3 Vet*
*Operation Desert Crucible Vet*

Post Reply