Blue Hole - Sat. July 23rd
Blue Hole - Sat. July 23rd
Due to the excessive heat, this will not be a large scenario game in any way, shape, or form. The plan is this:
Field Fee: $10
Camping available Friday night; gates should be open around 6:30-7:00 PM.
8:00 AM - try to be there
9:00 AM - chrono and registration opens
10:00 AM - safety briefing
10:?? AM - 12PM - Game #1
12PM - 1PM - Break for lunch
1PM-3PM - Game #2
3PM - 4PM - Break
4PM - 6PM - Game #3
... and so on and so forth. The goal here is to have multiple, short games with plenty of breaks in the middle. Nobody wants to be out there for 6 or 7 hours when it's 100 degrees outside, but with plenty of water almost anybody can last for 2 hours with a 1 hour break in between each game.
PLEASE do not drive all the way from Atlanta (or Florida, or Virginia, or...) if you are expecting any sort of scenario. This game will be organized and have at least one non-playing admin at any point in time, but it won't be a major "op" like some were expecting last time. If anything, I would come to this game so you can get to know the field a little better. There will be a large game at Blue Hole in the fall that you won't want to miss.
Game #1:
~25% of players - Faction A: You will be inserted before the other faction. A single member of your faction will be considered a HVT for the other faction. If this player is killed, the game is over. The only objective for your faction is to defend this player against overwhelming odds. Blue Hole offers many excellent choke points and strongholds; for a competent group, this should be feasible.
~75% of players - Faction B: After the first team has time to set up, you will enter the field. All you have to do is find and eliminate the HVT.
This scenario could take all morning, or 20 minutes. In the event that it doesn't take very long, we'll juggle the factions around and run it again. Ideally a single team would take the role of Faction A, since they would (in theory) already mesh well and be able to work together. The HVT will be armed, but will have no respawns or heals available. Everybody else will follow standard AOSC medic rules.
View Larger Map > punch in your address > profit!
View Larger Maphttp://maps.google.com/maps?saddr=Colum ... urce=embed" style="color:#0000FF;text-align:left[/gmap]
Field Fee: $10
Camping available Friday night; gates should be open around 6:30-7:00 PM.
8:00 AM - try to be there
9:00 AM - chrono and registration opens
10:00 AM - safety briefing
10:?? AM - 12PM - Game #1
12PM - 1PM - Break for lunch
1PM-3PM - Game #2
3PM - 4PM - Break
4PM - 6PM - Game #3
... and so on and so forth. The goal here is to have multiple, short games with plenty of breaks in the middle. Nobody wants to be out there for 6 or 7 hours when it's 100 degrees outside, but with plenty of water almost anybody can last for 2 hours with a 1 hour break in between each game.
PLEASE do not drive all the way from Atlanta (or Florida, or Virginia, or...) if you are expecting any sort of scenario. This game will be organized and have at least one non-playing admin at any point in time, but it won't be a major "op" like some were expecting last time. If anything, I would come to this game so you can get to know the field a little better. There will be a large game at Blue Hole in the fall that you won't want to miss.
Game #1:
~25% of players - Faction A: You will be inserted before the other faction. A single member of your faction will be considered a HVT for the other faction. If this player is killed, the game is over. The only objective for your faction is to defend this player against overwhelming odds. Blue Hole offers many excellent choke points and strongholds; for a competent group, this should be feasible.
~75% of players - Faction B: After the first team has time to set up, you will enter the field. All you have to do is find and eliminate the HVT.
This scenario could take all morning, or 20 minutes. In the event that it doesn't take very long, we'll juggle the factions around and run it again. Ideally a single team would take the role of Faction A, since they would (in theory) already mesh well and be able to work together. The HVT will be armed, but will have no respawns or heals available. Everybody else will follow standard AOSC medic rules.
View Larger Map > punch in your address > profit!
View Larger Maphttp://maps.google.com/maps?saddr=Colum ... urce=embed" style="color:#0000FF;text-align:left[/gmap]
There's no kill switch on awesome!
- Skywalker
- I do in fact have a life.
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- Location: Greenville
Re: Blue Hole - July 23rd
Bring your water ye gobbling cowards, less I eat your dowadinums for lunch! No more of these soppy attitudes!
[align=center]I'm here to hate your M4[/align]
Re: Blue Hole - July 23rd
^ This. If you come out, at least bring a cooler of water with you. There will be coolers on sight, but we can only bring so many.
There's no kill switch on awesome!
Re: Blue Hole - Sat. July 23rd
I am looking forward to it!
[align=center][/align]
[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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Re: Blue Hole - Sat. July 23rd
Will definitely be there!!!!!!!!!!!
- Chippy
- I do in fact have a life.
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Re: Blue Hole - Sat. July 23rd
I'll try to be there.
Re: Blue Hole - Sat. July 23rd
Yes! Another game at Blue Hole. I will hopefully be there.
Re: Blue Hole - Sat. July 23rd
Will be there, hopefully with my sniper rifle. Waiting on evike.
Re: Blue Hole - Sat. July 23rd
I may be there. Not entirely sure yet.
Re: Blue Hole - Sat. July 23rd
Id should be in. That place is just badass, def the coolest field ive played on.
I liked the last one, needed a bit more organization and a hell of a lot more people.
I liked the last one, needed a bit more organization and a hell of a lot more people.
Re: Blue Hole - Sat. July 23rd
The most we've ever had at a Blue Hole game was around 80 (if I remember correctly, it's been at least a year or two). 30 or 40 is plenty to have a good time, you just need to limit the area you play in, or at least make the objectives closer to eachother.
There's no kill switch on awesome!
Re: Blue Hole - Sat. July 23rd
ya that would be awesome. id love to see more combat in the actual quarry area.
Re: Blue Hole - Sat. July 23rd
Yep, the largest game there was Border War and it was more than two years ago I believe. The attendance was a little more than 80.
[align=center][/align]
[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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- I do in fact have a life.
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Re: Blue Hole - Sat. July 23rd
if i can get a ride im there
- 123bridges
- F.N.G.
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Re: Blue Hole - Sat. July 23rd
Can't wait!