THE BOUNTY HUNTER WARS

Information about past games.
CLERIC
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THE BOUNTY HUNTER WARS

Post by CLERIC » Sun Mar 10, 2013 9:56 pm

THE BOUNTY HUNTER WARS
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APRIL 13TH AT THE SWAMP
The Swamp
Address: 101 Jaymar Circle; Summerville, SC 29485

HELP US TO GET OVER 100 PAID ATTENDEES!!! IF WE REACH OVER 100 PAID ATTENDEES WE WILL RAFFLE OF A G&G COMBAT MACHINE AEG. THIS WILL BE DONE IN A RAFFLE AT LUNCH . YOU MUST BE PRESENT
Sides will be - Alpha- green based camp & Bravo tan based . Acu ,contractor,and civialian will be balancers . if you are not sure , ask or wear it,but it will be upto the admis discretion, where to place you.

-Thirty second heal, max two consecutive heals, all friendlies are medics -Mandatory three minute bleed out -Bravo has odd channels, Alpha has even (as always, no going on enemy channels) -Deadrags required (it's been a rule for some time, there's no excuse) -All AOSC rules apply -Bring a radio or you won't know what is going on -Dress for one faction or the other per the rules, you mix faction camo, you don't play (Black with green is NOT OK, etc.) -Bring a change in case of unbalanced faction numbers -Channel 1 is for admin, call me on channel 1 if you have any problems or questions at any time -Stay hydrated! -I highly recommend bringing a sidearm with no MED so you can clear trenches -AOSC games always go on as planned, no cancellations for weather

Waiver: PDF File Word File
.
Added rules for this game only-A bounty can be done this way only - shoot a player from opposing team , medic them first, then ask do they have a known bounty on them. If they say no they are free to go, but if they say yes and show a bounty card, you may take them prisioner.
You may dis arm them by asking them to take out their mags. No shooting people in the back is allowed. The only way to escape you captors is to get further than 20 ft away. Take your bounty/ person to the desinated collection point.

This is a basic capture the person / flag type of game. Be prepared to play some if not the whole field at times ,which may include but not limited to the CQB village.
CQB village rules

- No full auto inside the buildings. If caught fireing full auto inside , you will have to stop and go back to respawn.
.- No blind fire is allowed .
- buildings have no roofs ,but no objects may be thrown into or from the tops.
- All AOSC CQB rules are to be observed .

Saturday, APRIL 13TH
0730: Field opens
0800: Registration and chrono open (Field fee is $20)
09:30: Safety Briefing begins (If you get in line for Registration or Chrono after 0900, the field fee is $25)
09:45: delpoy to factions HQ
10:00: GAME ON
12:30: Lunch Break
13:30: Game on
18:00: Game Ends
LUCK IS FOR LOSERS !!! YOU CAN'T LIVE FOREVER !!!! The CEREBRAL ASSASSIN

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Dominum
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Re: THE BOUNTY HUNTER WARS

Post by Dominum » Sun Mar 10, 2013 10:13 pm

I will be there... but this time I will dance less and shoot more.
PRincess and jsts ghost CERTIFIED "Tier 1 Operator"
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[align=center]"Searching for my goats since 2009"
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Re: THE BOUNTY HUNTER WARS

Post by Iam_Hoss » Sun Mar 10, 2013 10:15 pm

If there is less dancing I will make the trek down to the Swamp
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Dominum
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Re: THE BOUNTY HUNTER WARS

Post by Dominum » Sun Mar 10, 2013 10:19 pm

Don't lie, you loved my dancing.
PRincess and jsts ghost CERTIFIED "Tier 1 Operator"
[align=center]Image[/align]
[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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CLERIC
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Re: THE BOUNTY HUNTER WARS

Post by CLERIC » Sun Mar 10, 2013 10:47 pm

We all love your dancing, at least untill you break out the small monkeys and clothes start dissappearing !
LUCK IS FOR LOSERS !!! YOU CAN'T LIVE FOREVER !!!! The CEREBRAL ASSASSIN

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ibeezthecapn
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Re: THE BOUNTY HUNTER WARS

Post by ibeezthecapn » Mon Mar 11, 2013 5:00 pm

CLERIC wrote:We all love your dancing, at least untill you break out the small monkeys and clothes start dissappearing !
im not even going to try and guess.

no goats to find dom lol
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Dominum
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Re: THE BOUNTY HUNTER WARS

Post by Dominum » Mon Mar 11, 2013 5:21 pm

I'm always looking for my goats.
PRincess and jsts ghost CERTIFIED "Tier 1 Operator"
[align=center]Image[/align]
[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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TokenTech89
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Re: THE BOUNTY HUNTER WARS

Post by TokenTech89 » Mon Mar 11, 2013 5:38 pm

Dominum wrote:I'm always looking for my goats.
Image

"In the dark recesses of the mind, a disease known as FEAR feasts upon the souls of those who cannot overcome ITs power."

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Re: THE BOUNTY HUNTER WARS

Post by ibeezthecapn » Mon Mar 11, 2013 7:05 pm

Dominum wrote:I'm always looking for my goats.

oh man there's a joke here somewhere
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Re: THE BOUNTY HUNTER WARS

Post by TokenTech89 » Mon Mar 11, 2013 7:20 pm

Oh man, the pic i put and the grill sgt post couldn't be more perfect

"In the dark recesses of the mind, a disease known as FEAR feasts upon the souls of those who cannot overcome ITs power."

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Re: THE BOUNTY HUNTER WARS

Post by Mr. Marauder » Sun Mar 17, 2013 8:09 pm

Dominum wrote:I'm always looking for my goats.
Image
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CLERIC
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Re: THE BOUNTY HUNTER WARS

Post by CLERIC » Wed Mar 20, 2013 11:25 am

Game thread updated with new info
LUCK IS FOR LOSERS !!! YOU CAN'T LIVE FOREVER !!!! The CEREBRAL ASSASSIN

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Jeremy314
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Re: THE BOUNTY HUNTER WARS

Post by Jeremy314 » Wed Mar 20, 2013 12:18 pm

I know the scenario isn't finished, but I have a few questions about the bounty/capture mechanic.

1) Will we be able to ask them to turn off their radio while they are captured?
2) The bounty cards that we collect.. are they going to be randomly redistributed once they are turned in?
3) You said "Known Bounties" are you implying there are "secret" bounties, if so, will they work on the same principle for capture or not?
4) Once a bountied player is "collected" and "turned in" do they automatically deadman walk back their their base?
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CLERIC
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Re: THE BOUNTY HUNTER WARS

Post by CLERIC » Wed Mar 20, 2013 1:23 pm

Jeremy314 wrote:I know the scenario isn't finished, but I have a few questions about the bounty/capture mechanic.

1) Will we be able to ask them to turn off their radio while they are captured?
2) The bounty cards that we collect.. are they going to be randomly redistributed once they are turned in?
3) You said "Known Bounties" are you implying there are "secret" bounties, if so, will they work on the same principle for capture or not?
4) Once a bountied player is "collected" and "turned in" do they automatically deadman walk back their their base?

Good questions, let me try to clear them up for you and anyone else, who may be thinking the same.

1. Yes , actually being captured is like being dead , no radio coms, no yelling for help, or medic. They can do nothing to give you away, in spirit of good sportsmanship.
2. Yes, once one side collects all the cards they will be declared the winner. Then we will reset the game agian.
3. Known Bounties will only be known to the same side. No secret bounties. For example - once the sides are decided, an Admin will randomly had out 6 cards( number of cards depends on how many ppl show up) to players on both Alpha & Bravo. Hence the other team will not know who is a bounty or not. Wouldnt be fair if everyone knew, and then "ganged up" to get them.
4. Yes, once they are turned in to the admin at the collection point, they can walk back to their nearest repawn and join back into the fight.


Very good questions , I hope everybody that is coming will read this , That way it will help in cutting down the Briefing time .
LUCK IS FOR LOSERS !!! YOU CAN'T LIVE FOREVER !!!! The CEREBRAL ASSASSIN

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Re: THE BOUNTY HUNTER WARS

Post by Skywalker » Wed Mar 20, 2013 1:52 pm

I am so pumped for this concept.
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