Vietnam Patrol [MilSim Op] Sept. 28/29th
Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
I forgot we didn't get to run together at TDC. I am more the run and gun type with strategy thrown in just ask ghost we have played together a couple of time. To bad you didn't run your saw with my box mag that weekend.
Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
OP updated as follows:
Dominum wrote:Back Story:
Immediately following the Battle of La Drang, with the US Armed Forces suffering numerous casualties and low morale, command decides to act boldly. Capitalizing on intel received, the 3rd Corps commands the 1st Cavalry to move out to designated coordinates to intercept supply routes to FOBs. It is their hope to cripple the NVA with a regional blockage on communications and supplies, thereby preventing information from making its way back to senior NVA officials. Conversely, NVA scouts have detected US movement, and realize that their presence so close to their FOBs spells trouble. They cannot afford for communication and logistics grids to breakdown, so they are willing to do whatever is necessary to prevent US forces from maintaining a presence. Meanwhile, as each prepares for battle, the US discovers one of their LZs is no longer secure when an aircraft containing supplies is shot down while attempting to land. Only a small force holds the tiny airstrip, and the NVA has earmarked it as the first isolated American outpost to fall in the impending battle. It is a race against time for both forces as they make their way to the crash site, and a desperate struggle begins throughout the area.
The scenario is meant to portray the various strengths and weaknesses of both military organizations during the Vietnam conflict. On the one hand; a vast conventional military with plentiful heavy weapons, all-round superior firepower in any stand up engagement, and the best logistics. On the other; mostly small arms and rudimentary logistics that relied on human backs; with an emphasis on guerilla tactics to avoid the conventional military strength arrayed against them. Throughout the conflict, both sides tried to play to their strengths.
The Americans used their immense aerial power to ever greater effect, and their superior heavy weapons and vast logistical supremacy to bring awesome firepower to bear in any major engagement. Being able to "Find, fix, and finish" the enemy was the ultimate goal. The purpose was to find concentrations of enemy combatants, engage them quickly, and finish them off with overwhelming firepower; all while maintaining major supply and air bases from which to strike. Inflicting high casualties on enemy troop concentrations was seen as the measure of success or failure.
The NVA and supporting guerilla forces used their knowledge of the land and American troop concentrations and supply lines to orchestrate attacks, largely with small arms, to great effect. They quickly melted away into the countryside when more firepower was brought to bear against them, a hallmark of guerilla warfare. The NVA often used nighttime and surprise attacks against isolated American forces, with the point being to eliminate them before reinforcements could arrive, or to blockade their road access and ambush relieving columns on the road. Like guerilla armies throughout the centuries, they knew that their best option was to avoid all out conventional warfare, and to attempt to bleed their enemies dry. Inflicting steady casualties on enemy combatants was seen as the measure of success or failure.
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[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
Perfect, now I can finally use that 1st cav impression I have laying aroundDominum wrote:OP updated as follows:
Dominum wrote:Back Story:
Immediately following the Battle of La Drang, with the US Armed Forces suffering numerous casualties and low morale, command decides to act boldly. Capitalizing on intel received, the 3rd Corps commands the 1st Cavalry to move out to designated coordinates to intercept supply routes to FOBs.
Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
My wife was wondering why I was going to be gone for three days at the end of September...
She doesn't seem to understand.
She doesn't seem to understand.
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[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
The Army navy store in Columbia on main street keeps the OD BDU
on the shelf. And can be had at a reasonable price.
I bought my set from up there and have no complaints.
on the shelf. And can be had at a reasonable price.
I bought my set from up there and have no complaints.
FIRST ONE IN
LAST ONE OUT
LAST ONE OUT
Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
FIRST ONE IN
LAST ONE OUT
LAST ONE OUT
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Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
AEA airsofter, Anywhere Everywhere Anytime
Last Game OP Vietnam Patrol - US CO - Win
THANK YOU!!
Last Game OP Vietnam Patrol - US CO - Win
THANK YOU!!
Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
I be there
THE GREATEST WARRIOR WHO EVER LIVED!!!!
Getting friendly fired since 2011
Getting friendly fired since 2011
Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
SOG sniper team for this one............
I am the brother of Marpat96...we look just alike.
Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
I'll actually have my sniper rifle put together by the time this match rolls aroundRPK95 wrote:SOG sniper team for this one............
THE GREATEST WARRIOR WHO EVER LIVED!!!!
Getting friendly fired since 2011
Getting friendly fired since 2011
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Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
I will be there with hopefully 8 more...
Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
Just making sure that each platoon is roughly 30 people because sometimes airsoft terms vary from military terms. Also are the radios going to be hooked up to look sort of like a prc-25 radio or just a walkie talkie type?
Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
Again, please make sure you read the OP thoroughly as there is more to keep up with then you are used to and strict enforcement will be in effect.Dominum wrote: Game-specific rules that apply:
-A CO and XO will be appointed for each faction. Both factions will be split into four roughly equal parts, designated as "Platoons" and lead by Platoon leaders chosen by their factions CO. Each American platoon will have one radio operator. Each platoon will have between two and four medics, depending on turnout. Radiomen and Medics will be designated by insignia provided by staff to go on their upper arms/shoulders.
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[align=center]"Searching for my goats since 2009"
"All you have done here is take the typical leftist line and regurgitate it in a barely palatable,
quasi poetic, pseudo intellectual format. Quite frankly, that makes you a moron."[/align]
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Re: Vietnam Patrol [MilSim Op] Sept. 28/29th
Possible 5th platoon for a sniper team on each side?