Operation Palmetto Overture Dec 7 - GTI training Barnwell SC

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Romba » Wed Sep 25, 2013 9:04 am

Has to be a real support weapon. Primarily SAWs.
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by painmaker » Wed Sep 25, 2013 12:49 pm

ok thanks

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by OP:RC » Thu Sep 26, 2013 10:45 am

Matthews: Here are responses to your questions in this thread.

I do want to point out that this is an half price Scenario, but I also want you to know what you get.
Each team gets a FRAGO. The whole Scenario is based around FRAGOs. The Primary Mission, the Red Mission, is what the entire team needs to work together to achieve. We don’t charge extra to play a better mission. When you walk on the field, it’s up to you and your platoon leaders to execute how you see fit. If you have a skill set, then you use it based on the missions you are given. All of the missions are inter-connected in some way, all are related to the story line and every single player shares the responsibility for success or failure.
There are no breaks, there are no pit stops or time to go jerking off over how cool each others guns are. You pay to play. That means when I say 12 hours, the game runs for 12 hours. You will be tired, hurting and you will also leave the field knowing that you earned every emotion you felt.
The usual cost of an Operation Reality Check is $180 for a 24 Hour game. On a AOO like this, you are getting to play on probably one of the best sites in the Southern United States.

These "Pros" are just a Few of the many.

Cons:

-ROE

I can tell you this, the ROE are the most realistic you will ever play under. I used similar ROEs every time I got deployed (real world-5 times). The skill level you need to demonstrate to follow these ROEs are the highest you will ever be expected to follow in any Scenario ever. If you want to increase your skills, then this ROE is actually a Pro, not a Con.

-Can only re-spawn with your squad

My Good Friend Blacksheep and I agree that this is the best rule ever to come into the Airsoft World. Why-because it means squad integrity. There is nothing in this world more annoying than "Lone Wolves". People walking back and forth to re-spawn not knowing where their squad is, your Platoon leaders do not know what they have as assets, the rest of the squad is sitting around thumb up ass wondering where each other is. This Company is called "Reality Check" for a reason. Also, having played this rule for 5 years now, both as a producer and a player, I can tell you that players love it.

-3 chapters of rules with "LACE" calculations, WTF

Fair one. There are three reasons why the rule book is set out the way it is.
1. This is not Airsoft, it is RAMPS. Role and Mil-Siim Players Scenario. Any wanker can turn up on the day of the game, run around and mess up what those players have prepared and worked for. RAMPS necessitates higher level of play. However, lets break the Handbook down and you will see that it is not all rules.
Chapter 1 simply tells you about the game. What to look for, a few example props. Like when you open a game, the manual explains the controls.
Chapter 2 explains how the Scenario runs, how the phases of the game play out and what you need to know to win.
Chapter three is all about weapons and winning.
LACE is there for safety. Liquids is there as I don't want people playing with no hydration, when you are out, you come off the field.
Ammunition is quite simple, no BBs you gotta come get more.
Casualties applies to the wounded rule. You get 16 bandages per squad. You can use many bandages on a player as necessary. Once out of bandages you start "Dying", when you are all REDCON 5 you come and re-spawn....what this does is provide you all with the opportunity to break when necessary and a means of letting people know where you are.

-Too much "LARP" (The last thing I care about are Role-Players)

I am gonna answer this question with a question
When you rescue 12 hostages....what do you want those hostages to be?
When the nuclear rods are about to overheat and you need to find an engineer, what do you want him to be?
When I say, there are 5 wounded people on the third floor that need to be evacuated, what do you want them to be?
Do you really want me to put dummies on the field? Or would you prefer a staff of 12 people that are taught and study how to react in these situations? Panic, fear, shock...people suffer from all of those, dummies just lie there like my Prom date.
When you come across a plant manager taped to a bomb vest standing on a compression plate, what reactions do you expect?
Furthermore, do you want referees walking about in Orange vests? A Game organizer on an ego trip ( I will be, but I am writing you all a frikken awesome scenario, you just will not see it) or do you want those referees to be in the scenario, watching as a Non-Player Character and maintaining the belief in the scenario?
The alternative is I put 60 55-gallon drums on the field and ask you to fetch like a good puppy. I really would prefer not to insult your intelligence and actually give you a mission rather than a pointless task.
Semi-Auto only indoors... ehhh... kinda lame but not really a factor.

What am I supposed to do with my support gunner indoors?

GTI is 90% CQB Indoors and vertical.
This is an assumption based on an assumption, let me explain that. The amount of indoor play is going to be around 60%. This is because we are using the entire area inside the fence, with the exception of the seven-story building (we are saving that for Operation Nuclear Reality). The tank farm, the covering of exits, the path and roads will all be SAW friendly. You will also find that the support gunners can fire out of the building and between buildings. Using a automatic weapon indoors would not only be a violation of our insurance, it would be a violation of safety. Safety is something I will not compromise ever. This is not to say SAWs can not be used to cover doorways, I will explain this further on the day of the scenario.

Having been to GTI, the RC re-spawn rules are fubar... your squad will spend most of the day escorting its dead to and from re-spawn.

This is actually untrue. The use of the Operation Reality Check wounded rule means that you only re-spawn when you go to REDCON 5. This statement might be more accurate if you were aware of the re-spawn location which will be released on game day. I can also tell you that one team will be deployed in vans.

What happens when these "Actors" come up playing their roles and my squad mows them down cause we don't have time for non-combatant bullshit?

You loose 100 points for every NPC you kill. The thing is, this scenario is based on you actually doing a Mil-Sim Operation, and not screwing the scenario up because you do not have time. For instance. In OP:RC 3, a COPPIG was trying to deliver a mission. They shot him thinking they "Didn't have time for that bullshit". The mission was worth 750 points. They lost 850 points right there. That same team come back to RC4. They established trust with the police (COPPIG), they received intel that they gleaned from conversation (HUMMINT) and completed every Orange mission. It's called Reality Check" for a reason

Someone sell me on this...

I can give you the scenario for a stupid low price which is $75 for an immersive Mil-Sim Scenario.

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Star_folder » Thu Sep 26, 2013 11:56 am

I think the terms mil-sim and real-sim are being confused here. The rule set for this game is rather complex, much more so than most other milsim events.
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by OP:RC » Thu Sep 26, 2013 12:03 pm

operation Reality zcheck will be hosting 2 webinars as a Q and A session. This while help clear up confusion that seems to be causing issues here.

The webinar will Take place on 10/2/13 at 2199. The second will be on 10/5/13 at 2000.

There are only 25 placed per webinar.

Post below if you wish to attend.

Please state which webinar you want to attend.

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Mr. Marauder » Thu Sep 26, 2013 1:29 pm

You need to first clarify bb weight limits and MEDs.
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by OP:RC » Thu Sep 26, 2013 2:28 pm

400 FPS with .25s.
Max weight is .25.
No MED.
semi-only unless support weapons

These are the same as Blacksheep and Lion Claws.

That the official word.

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by BaldEagle » Thu Sep 26, 2013 2:52 pm

OP:RC wrote:400 FPS with .25s.
Max weight is .25.
No MED.
semi-only unless support weapons

These are the same as Blacksheep and Lion Claws.

That the official word.
Here is Lion Claws...

REGULAR CHRONO
3-1.3 All non-sniper weapons will be chronographed using the “official” event BB sponsor’s “Biodegradable” or “Earth Friendly” .25 gram BBs.
OK < 366 fps
Caution 366-376 fps
NO GO > 376 fps
....
However you may play with ANY bb weight as long as they are biodegradeable.
Full auto is okay outside of structures.
SAWs have a 50' MED, Snipers 100', Gas 10'

Here is the link to their current rule set
http://www.oplionclaws.com/phpBB/viewto ... F21%2F2013
* Airsofter *

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by OP:RC » Thu Sep 26, 2013 3:10 pm

This is mine.

400 FPS with .25s

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by OP:RC » Thu Sep 26, 2013 3:43 pm

I am not going to argue. I have never used MEDa ever. In 54 scenarios.

It's not a safety issue it's a choice.

We can move on to another subject now.

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by captainkirk05 » Thu Sep 26, 2013 5:58 pm

I'm sure the fps limits and no MED will heighten the adrenaline rush. If you have a good pain threshold or don't have to look pretty for work it would be a rush.
Last edited by captainkirk05 on Fri Sep 27, 2013 8:21 pm, edited 1 time in total.

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by OP:RC » Thu Sep 26, 2013 6:26 pm

The webinars are on October 2nd and 5th via the web.

10/2/13 will be at 2100

10/5/13 will be at 2000

I can host 125 ppl at a time and several members of my staff will be co-hosting.

Please styate which you would prefer to attend below and please feel free to aask any questions in advance by emailing me:
mionty@operationrealitycheck.com

you may also want to try the following linkjs

Face book: https://www.facebook.com/pages/Operatio ... 1854832264

Twitter: @OpRealityCheck

and the OP: RC web site and forums, which can be found at http://www.operationrealitycheck.com


"you thought you playeed hard before......brace yourself for a Reality Check"

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by Mr. Marauder » Fri Sep 27, 2013 6:11 pm

Thread cleaned.
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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by OP:RC » Sat Sep 28, 2013 2:48 pm

Friday Focus news is now available at

Www. Operationrealitycheck.Com

This is a part of the Operation ReLitt Check news Blogs that are released on Dundats Tuesdays and Fridays.

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Re: Operation Palmetto Overture Dec 7 - GTI training Barnwel

Post by TokenTech89 » Sun Sep 29, 2013 1:01 pm

I saw the post where non sniper weapons use .25 bio bbs. does that mean actual sniper rifles can use higher weighted non - bio bbs, or bio bbs across the board. Just trying to get the right things order and ready

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